AuthorTopic: Terra Tactics Online  (Read 35394 times)

Offline dfcastelao

  • 0001
  • *
  • Posts: 29
  • Karma: +0/-0
    • View Profile

Re: I hate iso

Reply #40 on: September 09, 2008, 12:59:55 am
Sabata has exposed the problem much better than me. He has hit the jackpot and I was completely wrong indeed. I did my crytic without examining the sprite as a whole. I just looked at some details (chest and shoulders) and updated the eyes according to what I thought that was the perspective line. I feel ashamed because of that. I'll try not to be so fast in the future  :-[.

So you're right, their eyes are at the right height (albeit I think that they would look better if you raises their left - our right - eye one pixel :)). I suggest you to add some rotation to their eyes. They seems to be drawn in a less tilted perspective (no inclination at all). I don't really know how to explain myself better with my pesky English :P. Just look at the green dude drawn by Frolly to match the difference.

Please, check her hip (both sides at the same height) and their shoulders, they look to be out of perspective.

Hope it helps.

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: I hate iso

Reply #41 on: September 09, 2008, 01:35:56 am
Yeah the shoulders are all kinds of wrong.
The one showing on the male is HUGE holy hell.


I realize what you mean with the orc guy's leg.
I did an edit on the base.
I'll do the work on the chest plate like you mentioned.

Offline $ymbol

  • 0001
  • *
  • Posts: 29
  • Karma: +0/-0
  • ...
    • View Profile

Re: I hate iso

Reply #42 on: September 09, 2008, 09:23:46 am
I agree with redshrike, especially on the orc :-X


Also, the perspective on the metal hammer is off, and woman's lower body looks sorta flat.

 
« Last Edit: September 09, 2008, 09:26:10 am by $ymbol »

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: I hate iso

Reply #43 on: September 10, 2008, 10:34:32 am
The metal hammer is the old hammer.
Not sure if I wanted to use it or not.
Though I am aware of how bad the perspective is, thus the log was made from the new template.

->
I was going through Larwick's gallery and his mushroom and bomb inspired me. :]
Which mushroom do you like best?
Or do they all just suck uncontrollably?


Skullbomb
« Last Edit: September 10, 2008, 12:52:44 pm by Souly »

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: I hate iso

Reply #44 on: October 04, 2008, 11:25:19 pm

Offline Sabata

  • 0001
  • *
  • Posts: 99
  • Karma: +0/-0
    • View Profile
    • TownsLife

Re: I hate iso

Reply #45 on: October 05, 2008, 01:35:53 pm


What is going on whit their shoulder? It looks like a bunch of meat was placed on it...if you know what I mean, old shoulder shading was better...
Now on smooth looking thing, problem whit old was that it was rough, huge difference in colors making an impact on viewer that made it look like WIPish while on this one it looks smooth, I say TOO SMOOTH I would like to see some more darker shades there to outline and show form a little more. I am especially referring to body/belly.

Offline Joseph

  • 0010
  • *
  • Posts: 246
  • Karma: +0/-0
  • Shut up and pixel.
    • View Profile

Re: I hate iso

Reply #46 on: October 05, 2008, 08:53:44 pm
I think the smooth ones are a lot better.  the others were too busy.

shoulder and arm edit:

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: I hate iso

Reply #47 on: October 05, 2008, 11:15:47 pm
Holy crap my arm is so weird.
Anyways, I started trying a back view...


I'll make some changes to the arm.

Offline tehwexxl0rz

  • 0010
  • *
  • Posts: 446
  • Karma: +0/-0
  • Swing the bat.
    • ianwexl0rz
    • https://pixeljoint.com/p/15996.htm
    • View Profile
    • Ian Wexler | Game Developer

Re: I hate iso

Reply #48 on: October 06, 2008, 04:57:01 am
Edit:



The broken outlines are doing you no favors. Hope this helps. :)

Offline tocky

  • 0011
  • **
  • Posts: 503
  • Karma: +0/-1
  • doublepostokrates
    • View Profile
    • my blog

Re: I hate iso

Reply #49 on: October 06, 2008, 09:31:25 am

Edit over wexx's edit, mostly just colour suggestion - I think the skin ramp isn't fleshy enough, needs more variety in hue/saturation.