AuthorTopic: Terra Tactics Online  (Read 35212 times)

Offline Souly

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Terra Tactics Online

on: September 02, 2008, 08:06:50 am






« Last Edit: October 07, 2008, 01:22:18 am by Souly »

Offline Destiny

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Re: I hate iso

Reply #1 on: September 02, 2008, 08:21:10 am
It would be easier to do iso if you used a smaller sprite hieght/width. Imo, they seem kinda overly simplified, and er, bad, based on what I have seen from you.
The grass looks a bit messy, and random, and could use better form inside the tile
The guy with red hair has two lightsources, one from the hair, and one on the rest of the body.
The lineart seem kinda rough on the shrunken version, and the shoes seem to have a really basic shape.
You could use some more contrast on the skin.


If the designs/style isnt yours, then you can probably ignore this :X

Offline tocky

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Re: I hate iso

Reply #2 on: September 02, 2008, 08:25:48 am
It only makes sense for a tactics game to be isometric.

That's a strange thing to say. See: http://en.wikipedia.org/wiki/Tactical_role-playing_game .

Offline Souly

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Re: I hate iso

Reply #3 on: September 02, 2008, 08:30:58 am
These characters are all paper dolls, the items just get
Some of the items are going to break the lightsource.
I don't want the characters to be any smaller then the shrunken version.

The shrunken down version has not been touched up in any way.
I really don't want to lose the cartoony look, I had so much more done avatar wise on my old site.
But the server went down and now it's all gone. :(
I had re-done their feet, right now they have clown feet to the max.
Knowing me I'll get fed up and start the base from scratch.
Considering I have no clothes or hairs anymore I don't see why I can't start over. :/

It only makes sense for a tactics game to be isometric.

That's a strange thing to say. See: http://en.wikipedia.org/wiki/Tactical_role-playing_game .
Final Fantasy Tactics (uses 3D), Ogre Battle, Dofus
It's common for tactical games to be iso or at least at an isometric view.

Quote from: wikipedia says
But this genre incorporates strategic gameplay such as tactical movement on an isometric grid.
« Last Edit: September 02, 2008, 08:36:23 am by Souly »

Offline tocky

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Re: I hate iso

Reply #4 on: September 02, 2008, 08:42:15 am
Truth, that. But it's not the only projection that'd work, and it's not the only one that makes sense. See Fire Emblem, Langrisser, Advance Wars for another one that's common, or Bahamut Lagoon for another that'd suit the sprites you've already made. There are a whole bunch of ways to do it, is what I mean to say, and isometric projection isn't some magic bullet. If you don't like it, you don't have to use it, I mean. Sorry for the tangent.
« Last Edit: September 02, 2008, 08:46:32 am by tocky »

Offline Souly

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Re: I hate iso

Reply #5 on: September 02, 2008, 09:28:09 am
The engine that my RPG will be coded from is an isometric engine.
So I kinda have to do iso. :/

www.battleforcesonline.com
Is the game which will be the starting point for my RPG.


I just realized the bushes are way to small.

This is just a trial for me, I edited the crap out of the male base and made it much smaller.

Now the bushes aren't so tiny.

« Last Edit: September 02, 2008, 10:39:26 am by Souly »

Offline Jiisuki

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Re: I hate iso

Reply #6 on: September 02, 2008, 12:43:46 pm
I think the base sprite could use some more contrast. Or perhaps it is this crappy screen.
I will have another check when I get home.
I think the character design in overall is really cool though :)
I also feel that the rocks looks a bit out of place for now when placed on the grass. Perhaps some longer straws that surrounds the rocks in some places?
Perhaps I can come with an edit if you don't understand what i mean, but i think you do ;)

Offline Fatalis67

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Re: I hate iso

Reply #7 on: September 02, 2008, 01:47:54 pm
I love the overall character design, but all the characters, especially the skeleton & little demon guy, need to have some edges smoothed. But that's just from shrinking them.
In the words of Shakesphere: "Villian! I hast done thy mother!"

Offline Souly

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Re: I hate iso

Reply #8 on: September 02, 2008, 10:19:05 pm

Alright took some time to remake most of the bases.
« Last Edit: September 02, 2008, 10:29:33 pm by Souly »

Offline Sabata

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Re: I hate iso

Reply #9 on: September 02, 2008, 10:28:15 pm

Alright took some time to remake most of the bases.

Umm, will there be movement? Or any other animation? Because I think that they would look much better if they were isometric view like the tiles...

Sure you can try and make the "Gaia online" walking style... of witch I am not a fan