I believe that what Redshrike said is true... that is what everyone is trying to tell you, and the point is that we know that you can make amazing art, speed is good but quality is better... also think of this the following, you only need to make base once... then its only items.
Another thing is that while you have everything in iso you still have a clash in perspective...why? Well judging by your characters feet position and eyes its like 4 pixels iso? so the further leg is much more up than the front one... its not wrong, only that while you make details they should be on that iso view as well meaning eyes, hands, muscle details should be that way too... while you have pose on 4 pix( or something) your details are like on 1 pixel difference..or 2.... Look at your latest chest plate, its isometric only that its 1 pixel while your pose is 4... thus it makes it look bad.
Hope that helps you.

Slight edit on chest to show you what I mean....
From left to right... yours, mine, lines showing isometric view... try doing it whit yours and you'll see how out of view was your chest.
