Hello!
I've went posting without introducing myself, so here I am, better late than never

I'm Cage, I'm 22 and I come from Poland. My first creative activity I've really got into was making games (The Games Factory at first), and well, every game needs art, right?

This way I've discovered pixel art (which turns out, up to that point, my gfx was mostly pixel art, but I didn't have a clue it is

). In general, that was my first art themed activity, so it was a rough start. What was great about it then, was the small size of the sprites - with some trial and error I could get at least acceptable results which was motivating and I kept doing more.

Soon I've discovered that progress in pixel art made my traditional drawing a bit better, and I've started drawing a bit more. However, as far as quality goes, my expectations where way beyond my ability and I quickly got disheartened - I've sidetracked into design and motion graphics but I've got back into drawing soon. Few drawing classes I've had and some artbooks changed the way I've approached it and well, since then I'm seeing progress

I didn't regularly practice before 2012, though. Last year I've decided that I would like to be a illustrator and/or a full-time game artist - 2013 is another year of working my arse off towards this goal

While I'm not doing any pixel art at the moment, it's something that has a very warm place in my heart

I plan to get back into regular pixelling once I work a bit more on the general art principles though!