Hi all,
I'm making a top down RPG game (Zelda like) and I'm at the point of making an inventory system.
I usually make it with 16x16 Slots in a scale of 6rows and 4columns. which is fine by itself but for a game that has a limited Pallette (NES Palette) this could be an eyesore with those dimensions and color limitations..
How would you guys design such a system that pleases the eye with those dimmensions?