AuthorTopic: WIP:Knight+squid  (Read 9903 times)

Offline pipe

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WIP:Knight+squid

on: August 20, 2008, 03:50:00 pm
hello everyone I am new here and Afflict from pixel joint said that this might be good sit for WIPs so here Is WIP 1.

it looks kind of weird i dont have any ideas how to make it better
WIP 2.

this looks too simple how do i make it more interseting?
thats all
EDIT:sorry wrong squid picture
« Last Edit: August 20, 2008, 09:53:16 pm by pipe »

Offline JJ Naas

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Re: WIP:Knight+squid

Reply #1 on: August 20, 2008, 06:12:14 pm
How to make squid interesting:
Make the middle section less blocky and more organic, especially where the tentacles separate from the almost square like body.
Add a hue shift. http://www.wayofthepixel.net/pixelation/index.php?topic=2836.0
Make the light come from some other direction that from the front, that just leads to pillow shading, which should be avoided unless you really mean it. Being under water, the most obvious light source should be coming from above, from the surface.

Offline pipe

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Re: WIP:Knight+squid

Reply #2 on: August 20, 2008, 09:54:55 pm
thanks i will fix it

fixed:


I changed shape of the body,put his tentacles in more interesting position(like "Cure" suggested) and few minor changes

i tried this hue shifting thing:


it looks kind of strange where did I go wrong ???
« Last Edit: August 21, 2008, 02:05:45 am by AdamAtomic »

Offline dro man jerr

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Re: WIP:Knight+squid

Reply #3 on: August 21, 2008, 02:06:25 am
it looks good
as always with hue shifting
you made the change to drastic though
and 4 legs?
where are the rest

Offline SCiDT

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Re: WIP:Knight+squid

Reply #4 on: August 21, 2008, 05:16:24 am
The first tries seldom work. But your learning, that's the most important part.

I will suggest adding the other legs in the back, with your darker colors to create the effect of being in the distance.

I would love to see you change the colors on the knight though.
Also his elbow comes down to his waist line? the anatomy needs some work.
His stance seems awkward too.



Offline pipe

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Re: WIP:Knight+squid

Reply #5 on: August 21, 2008, 03:31:41 pm
aah I am  sick of this knight it is just too hard for me i will go with something less complex thanks anyway

Update:


I made it more obvious that the light source is coming from surface and added 2 tentacles thanks for great advice
btw SCiDT are you Afflict from pixel joint?
« Last Edit: August 22, 2008, 12:31:16 am by pipe »

Offline SCiDT

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Re: WIP:Knight+squid

Reply #6 on: August 22, 2008, 06:31:35 am
Hehe yeah that would be me ;) Went through a phase of name change.. should actually make an afflict account its just so pointless. It's getting better & you'll get the knight right soon. I might do some paint overs if you like?

Offline pipe

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Re: WIP:Knight+squid

Reply #7 on: August 22, 2008, 12:17:06 pm
go ahead I would be flattered  :) btw is something wrong with my monitor or with my eyes? because people always complain that the knight is too bright and i think its not
Update knight:

I fixed some things especially colors
« Last Edit: August 22, 2008, 06:54:39 pm by pipe »

Offline AlexHW

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Re: WIP:Knight+squid

Reply #8 on: August 22, 2008, 08:19:59 pm
try making your hues on the knight less linear(like you did with the squid)

Offline pipe

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Re: WIP:Knight+squid

Reply #9 on: August 22, 2008, 10:04:58 pm
my squid entered the PJ gallery and I would like to thank Afflict oops I mean SCiDt  :) and JJ naas(hue shifting was just what it needed to look good).Special thanks to ThereIsNoCure I think he really helped me out!