AuthorTopic: Mockup Frenzy #8: Megaman!  (Read 255546 times)

Offline QuickSilva

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Re: Mockup Frenzy #8: Megaman!

Reply #200 on: September 05, 2008, 12:30:44 pm
The platforms are probably part of the background too just with collision detection for the top most part as that is the only part you interact with. The horns that come out are sprites though.

Jason.

Offline L___E___T

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Re: Mockup Frenzy #8: Megaman!

Reply #201 on: September 06, 2008, 03:39:22 pm
I have a feeling I remember both being animated, doesn't that make a diffrence?  I can't remember if you could have animated BG tiles or not..
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Offline xenobond

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Re: Mockup Frenzy #8: Megaman!

Reply #202 on: September 06, 2008, 05:21:32 pm
Yep, the bricks with the clouds in front are separate parts. They don't 'animate' like the normal cloud bits do.

Offline Schu

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Re: Mockup Frenzy #8: Megaman!

Reply #203 on: September 08, 2008, 12:47:53 am
I'm still trying to think up something for tiles... but in the meantime I doodled out this.

Offline Froli

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Re: Mockup Frenzy #8: Megaman!

Reply #204 on: September 08, 2008, 01:44:41 pm
I kinda feel left out :lol:, so I whipped this out. I was testing how megaman looks like by removing his mouth.

Cleaned it up.
« Last Edit: September 08, 2008, 04:53:29 pm by Froli »

Offline skamocore

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Re: Mockup Frenzy #8: Megaman!

Reply #205 on: September 08, 2008, 02:44:38 pm
I couldn't really be bothered making a whole mock up, but seeing everyone else's crazy versions of Megaman, I decided to make my own.

Introducing the Megaman bobo doll:



Offline infinity+1

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Re: Mockup Frenzy #8: Megaman!

Reply #206 on: September 08, 2008, 04:56:35 pm
i was feeling inspired by all of the new versions of megaman:

Offline skamocore

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Re: Mockup Frenzy #8: Megaman!

Reply #207 on: September 08, 2008, 05:31:39 pm
you inspired me to be more inspired... :crazy:

Offline Tobe

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Re: Mockup Frenzy #8: Megaman!

Reply #208 on: September 08, 2008, 05:46:43 pm
I thought I needed some pixel warm up before I get started on my own project -> http://www.wayofthepixel.net/pixelation/index.php?topic=6436.0

To my surprise, the warm up lasted over hours... and it's finally time to turn in.

Man, this thread is really addictive- I can't stop! Now all I can think about is Rockman and more Rockman!
Anyway, here's what I have done so far, mainly re-designing the characters from Rockman series, especially rockman 4, my favorite on the NES.

I tried my best following what I thought was the restriction, mainly working on NES colors palate. As for the 8 x 8 grid, I ain't too sure either. I just try to not make them bigger then the original.

A few things you might be interested is, "Bass and protoman"- in the game, they're mainly duplicates of rockman, but here, I tried to give them more expression from the way they stand. Protoman is folding his arm, while Bass is more of in a Kungfu Stance. Wireman is someone I came up with. Since my favourite moves was the wire ability, which allows rockman to gain access to all the weird areas, I thought I might as well work on an actual boss that holds the ability.

Lastly, I'm typing all this with a fever and tons of drowsy medication... so please pardon me if everything looks messed up.



Offline skamocore

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Re: Mockup Frenzy #8: Megaman!

Reply #209 on: September 08, 2008, 06:10:53 pm
ok, last one, I swear...