From user QuickSilva, a.k.a. Jason, a new Mockup Frenzy activity!Mockup Frenzy #8 : Megaman!ChallengeWere you excited by the announcement of a new Megaman game but equally dissapointed by Capcom's decision to take the graphics all the way back to the beginning of the series? Well now is your chance to show them how Megaman 9 should have looked! Your task is to create your very own boss character, one complete tileset and set of enemies to populate your stage using the limitations of the original NES (See NES specs below.)
Start DateMonday 18th August 2008
DeadlineMonday 1st September 2008
NotesNo rips or edits please. All entries must be 100% your own work apart from the possible inclusion of the main Megaman sprite.
NES colors, resolution and restrictions.(Kindly supplied by AdamAtomic
)
And finally some samples to get you started. These are from Megaman 6 and show just how far Capcom had come with the series graphics towards the end.
For extra inspiration take a look at some real Megaman levels and sprites from the following sites.
http://www.vgmaps.com/http://www.sprites-inc.co.uk/Lastly, a sample boss avatar. Please make sure that your boss avatar fits inside this template.
All that is left to say now is to have fun and enjoy the challenge
RESULTS:Alex Hanson-White, floatvoid, floatvoid:
gamingjustin, huZba, joe123:
Lord Ash, mice, mice:
mice, moket, Mt:
Mt, Pietepiet, ptoing:
QuickSilva, QuickSilva, QuickSilva:
rdcarvallo, rdcarvallo, Red Mist:
Rosse, Rosse, Rosse:
Ryona, Tobe, vierbit:
Zccc, Zccc, Zccc:
Xion:
Finally, we had a bunch of submissions that weren't full-on mockups but still get at the heart of the activity:
Sorry for the INSANELY LATE COLLATING AND UPLOADING! Happy holidays, pixelators