AuthorTopic: Atari 2600  (Read 2732 times)

Offline theguy

  • 0001
  • *
  • Posts: 18
  • Karma: +0/-0
  • O god wat?!
    • View Profile

Atari 2600

on: August 10, 2008, 11:49:18 pm
Does anybody know the restrictions on it, I would like to try it out.

Offline Evan

  • 0010
  • *
  • Posts: 317
  • Karma: +0/-0
  • Marv-O
    • View Profile

Re: Atari 2600

Reply #1 on: August 11, 2008, 05:13:04 am
Google Image Search for "Atari 2600 palette" turned up this:

I'm assuming you mean this. If you're talking about programming it, then good luck. Wikipedia cites that the 2600 was one of the most difficult machines to program at the time.

Offline theguy

  • 0001
  • *
  • Posts: 18
  • Karma: +0/-0
  • O god wat?!
    • View Profile

Re: Atari 2600

Reply #2 on: August 11, 2008, 10:23:06 am
No, I meant I wanted to know what restrictions where on the sprites, like on C64 Hi-res you could on have two colours per 8x8 block, but didn't have double wide pixels.

I want to know those sort of restrictions but for the atari 2600. Thanks for  the pallet though.

Offline Evan

  • 0010
  • *
  • Posts: 317
  • Karma: +0/-0
  • Marv-O
    • View Profile

Re: Atari 2600

Reply #3 on: August 11, 2008, 04:13:22 pm