AuthorTopic: [WIP] Need opinions on running animations  (Read 22581 times)

Offline McStinkus

  • 0001
  • *
  • Posts: 43
  • Karma: +0/-0
    • View Profile

Re: [WIP] Need opinions on running animations

Reply #50 on: August 21, 2008, 06:33:07 pm
The extra one is a brighter one I selected for higher contrast.  I just didn't use it in these particular sprites.  But I should have.  and fun will be had.

Offline Jasch

  • 0001
  • *
  • Posts: 4
  • Karma: +0/-0
    • View Profile

Re: [WIP] Need opinions on running animations

Reply #51 on: August 25, 2008, 07:14:59 am
One thought on the legs:  I can't get over the impression that your ninja is limping.  The shorter 'knee thrust' of the foreground leg/less extension of the BG leg when compared to the other half of the run cycle gives the appearance of an uneven 'gallop'.

...and props:  The open-fingered blocking hand is a nice improvement.  One suggestion would be to foreshorten the fingers a little bit so that the hand does not distract from the ninja's face.  The trailing cloth from the ninja's mask is also absolutely *ace* in the fluttering detail; I was curious however about why, if the run speed is hyper-ninja, the cloth's flutter angles downward.  I imagine it streaming out more or less horizontally behind him.

Just a thought; keep up the great work!