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AuthorTopic: PIXEL ART DAY, STAGE 1  (Read 35874 times)

Offline Helm

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Re: PIXEL ART DAY, STAGE 1

Reply #90 on: August 06, 2008, 10:02:27 pm
Jesus christ no.

So, recapping, how about 16x16 pieces, as many as each user wants for the duration of the day, advised to (if one makes more than a couple) travel the span from 'very dark' to 'quite bright' so we can then use them as meta-pixels to build bigger stuff?

Offline ptoing

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Re: PIXEL ART DAY, STAGE 1

Reply #91 on: August 06, 2008, 11:00:44 pm
OK, new palette for greater range. Helm approved.

There are no ugly colours, only ugly combinations of colours.

Offline Opacus

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Re: PIXEL ART DAY, STAGE 1

Reply #92 on: August 07, 2008, 12:15:54 am
Jesus christ no.

So, recapping, how about 16x16 pieces, as many as each user wants for the duration of the day, advised to (if one makes more than a couple) travel the span from 'very dark' to 'quite bright' so we can then use them as meta-pixels to build bigger stuff?

I knew you'd love it.

That idea sounds pretty sweet tho.

Offline Helm

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Re: PIXEL ART DAY, STAGE 1

Reply #93 on: August 07, 2008, 08:26:50 am
Okay so this is what I propose we do tomorrow!

I will start with these 16 'tiles'



Any person is free to make any number of tiles they feel like that can be completely unrelated to my tiles or they can continue some of my tiles. Anything from 1 tile to 16 of them. They post them here. Tiles will pile up for a few days (I'd say 'whatever we do just today!!' but I think that's pretty unrealistic. Anyway we'll know when we have enough) making little 'exquisite corpses' with each other. Try not to make too many tiles that continue your own tiles cuz where's the fun in that? Keep in mind you don't have to follow anyone else's tile if you don't feel like it, you can just make your own stand-alone tiles.

At the end of a set time we gather up the tiles we have and we can then do two wonderful activities. One of them is to assemble the connected tiles in obvious (and less obvious!) ways. At this stage we are free to alter the tiles of another person slightly (background colors etc) so they fit, but not super-too much, where's the fun in that. After - or sideways - to playing exquisite corpse with each other, we can see if we can make bigger pictures with the tiles we have acting as meta-tiles. The possibilities are endless in this! After a week is done, we collect and make a banner and feature as usual, listing the names of the participants and giving out cookies for happiness! Sounds nice?
« Last Edit: August 07, 2008, 08:34:22 am by Helm »

Offline ptoing

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Re: PIXEL ART DAY, STAGE 1

Reply #94 on: August 07, 2008, 01:38:55 pm
Sounds like fun. I will try to get some done for sure tomorrow. Will we make this stuff until the 16th?
There are no ugly colours, only ugly combinations of colours.

Offline Helm

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Re: PIXEL ART DAY, STAGE 1

Reply #95 on: August 07, 2008, 02:01:19 pm
I guess!

Offline ptoing

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Re: PIXEL ART DAY, STAGE 1

Reply #96 on: August 07, 2008, 02:12:08 pm
Hahaha, I just recognised what the 2nd thingy is. I thought it was some kinda ruin archway at first sight.  :ouch: haha.
There are no ugly colours, only ugly combinations of colours.

Offline JJ Naas

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Re: PIXEL ART DAY, STAGE 1

Reply #97 on: August 07, 2008, 03:41:51 pm
Could you summarize the rules and guidelines for this somewhere, just for the sake of clarity?

Offline ptoing

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Re: PIXEL ART DAY, STAGE 1

Reply #98 on: August 07, 2008, 04:04:53 pm
This palette

16x16 pixel icons, as many as you want. I think that Helm should make a proper phase2 thread!
There are no ugly colours, only ugly combinations of colours.