Thanks for the comments and help, guys.
Yeah, the sword is hard to read, so I fixed it a little. Hope it helps.
Also, I changed her neutral stance to something more dynamic. Let me know if it's looking better.

And finally, thanks for the critiquing on the pull-up animation. I've givin it some thought on what I could maybe do to improve it.
Thing is I want it to look like she has the strength to just litterally throw her body up over the edge, which is why she's just using her arms to pull herself over and landing on her feet.
By the way, those smooth animations in that Flashback game reminds me of games like
Nosferatu and
BlackThorne, both for the SNES. Those games totally impressed me with how realistic the characters moved.
And ouch, you're comparing my character to a flake like Pamela Anderson, michael?