AuthorTopic: Desert Tile  (Read 7904 times)

Offline Dusty

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Re: Desert Tile

Reply #10 on: July 12, 2008, 06:40:55 am
While I really like the transitional tiles(the cliff faces), I think the current stuff you've got is really boring. While the upper dirt section looks pretty nice, the desert just looks like you've applied a soft filter to it(I know you didn't)... I dunno, it just doesn't look all that great.

Oh, and I think the water is way too saturated and dark. In fact, I think it could all use a little toning down in the saturation department, but the water most importantly.

Offline Antago

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Re: Desert Tile

Reply #11 on: July 12, 2008, 07:14:53 pm
Didn't the desert sand tile used to be different? I think I remember it being different (a much older version). Anyway, I prefer the older sand tiles, grass tiles, and dirt tiles to the newest version. The newest version has better water however

Offline Dusty

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Re: Desert Tile

Reply #12 on: July 12, 2008, 07:22:47 pm
Ya, he's missing a different version of sand tiles.

Offline EvilEye

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Re: Desert Tile

Reply #13 on: July 12, 2008, 07:52:14 pm
Didn't the desert sand tile used to be different? I think I remember it being different (a much older version). Anyway, I prefer the older sand tiles, grass tiles, and dirt tiles to the newest version. The newest version has better water however

 The dirt tiles haven't changed, unless you mean the border. The oldest version of the sand tiles was scrapped. Same with the grass tile.

 I like the simpler versions I have now. They look a little better in-game ( to me anyway ).

 Unfortunately I can't spend too much time on these, since I am doing both the art and the programming for this game myself. When I get my new website made I will post a link to the beta version so you guys can test it out for yourself.
« Last Edit: July 12, 2008, 07:53:53 pm by EvilEye »

Offline tehwexxl0rz

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Re: Desert Tile

Reply #14 on: July 12, 2008, 08:16:47 pm
I do NOT like the new bright borders. I think they contrast the ground waaay to much. In fact, I like everything better from the version labeled "Older". New grass looks less like grass, new sand just looks like random pixels, and new water doesn't look as wet with so much less contrast.

Sorry if I'm coming off as harsh, but I really think you should rethink these changes.

A suggestion for the water: considering the perspective, it might look more realistic to orient the waves horizontally. Also, I wonder if dithering is a good idea there.... since it's water, you don't want it to come off as rough.

Offline EvilEye

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Re: Desert Tile

Reply #15 on: July 13, 2008, 04:08:53 am
 Well it should look a little better with objects. I hope.

 

 Also keep in mind this map is randomly generated.

Offline HughSpectrum

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Re: Desert Tile

Reply #16 on: July 13, 2008, 05:02:54 am
I usually don't critique much, but I think something that stands out to me is that the edges placed against the water tiles do not appear to be actually going *into* the water, so it looks like you have a plate of land on top of the water, and it looks even stranger when you look over at other tiles the grass is on top, like the snow or swamp, so it doesn't have a sense of a thick land mass.

Offline huZba

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Re: Desert Tile

Reply #17 on: July 13, 2008, 08:10:09 am
It just hit me that Warcraft 2 has tiles that work in a similar fashion. There's a map editor where you can check out how they've solved problems similar to yours. It's more complicated, but not by much i reckon. Also guaranteed to work on a randomly generated map.
There's some pretty cool tiles too. A single tree tile is a patch of trees, a lot of trees together is a mass of trees that doesn't have vertical and horizontal seams.
The grass is pretty flat like yours, but it also has lighter and darker areas. etc.

Offline Antago

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Re: Desert Tile

Reply #18 on: July 13, 2008, 06:21:55 pm
Well I like the original sand tiles with the diagnol waving sand curves. It's far more appropriate; the newest versions are very flat and dull. Noisy too

The old dirt tiles (on the "old version" of your sample in the original post) were better because they stand out more as looking more cracked and textured, and yet fit the style.

The old grass too had good grass texture

The new stuff is more monotonous and flat in my opinion

Offline Emtch

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Re: Desert Tile

Reply #19 on: July 14, 2008, 02:51:04 pm
The pespective seems off. Note how the edges of the land is in an angled view, while the trees/mountains are top down view.