AuthorTopic: Mini Mario...REALLY mini... [WIP]  (Read 11240 times)

Offline Yo-Yo-Master

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Mini Mario...REALLY mini... [WIP]

on: June 29, 2008, 08:39:25 pm
Just another noob trying out pixel art stuffs... :lala:
Because I have absolutely no abilities in shading, I thought I'd have a go at some animation.   :-[  My idea is a Mario world that combines elements from the NES and SNES (and others).  Just an animation of him going through it, nothing much.
Here's a walking animation...ugh, much too stiff.  Plus both legs look funky.

Running (more like jogging)animation...his right arm is choppy...

Jump...

Lakitu?

Piranha Plant:

Sample environment (link works now :watev:)



I guess I shoulda done more work before posting.   :-X   
« Last Edit: July 01, 2008, 10:16:45 pm by Yo-Yo-Master »

Offline missingno

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Re: Mini Mario...REALLY mini...

Reply #1 on: June 29, 2008, 09:00:46 pm
I like the running animation a lot -- it's very smooth, although I think that it would be more suited to replace the walking animation.

My biggest problem is that it doesn't feel like Mario. I mean it looks like Mario, but it doesn't really capture the charm of the cartoony style. I don't necessarily mean that I want you to try and emulate the style, but I imagine Mario as shorter and portlier, and maybe with a bigger head in comparison with the body.

But of course it is entirely recognizable and it makes sense visually, which is a pretty good accomplishment for something that's this small.

Offline Ryona

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Re: Mini Mario...REALLY mini...

Reply #2 on: June 29, 2008, 09:58:14 pm
Aww! So cute!
I am really going to enjoy this thread!  ;D
Can't wait to see more tiny characters.

Anyway, yeah, I agree with missingno. And I made a little version of mine to demonstrate what you could do with yours...

:MODIFIED:

I took it a step forward and made Mario even teeny-tinier! wheee! ^_^



Yeah, this thread is going to be fun. XD
« Last Edit: June 29, 2008, 10:05:11 pm by Ryona »

Offline infinity+1

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Re: Mini Mario...REALLY mini...

Reply #3 on: June 30, 2008, 02:04:28 am

Offline Yo-Yo-Master

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Re: Mini Mario...REALLY mini...

Reply #4 on: July 01, 2008, 06:05:12 pm
Hm, any better? ??? Still looks pretty wonky.

Sorry for edits, I accidentally saved it as file that can't be zoomed in.   :yell:


Edit:
Koopa walk?
« Last Edit: July 01, 2008, 07:01:13 pm by Yo-Yo-Master »

Offline chriskot

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Re: Mini Mario...REALLY mini...

Reply #5 on: July 01, 2008, 09:41:09 pm
I think that he could use some dark pixels behind his head for his signature mullet.

Offline Yo-Yo-Master

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Re: Mini Mario...REALLY mini... [WIP]

Reply #6 on: July 02, 2008, 12:57:01 am
Hair.  Dang, I didn't realize how hard this is gonna be.  Just changing one or two pixels makes a world of difference.   :o

Blocks.  Here's a question: do you think it would be acceptable to have the "eye" blocks give coins, and question mark boxes to give power-ups?  Or does that deviate too much from the Mario norm?  Actually, I'm not even sure what the deal is for the blocks in the real games, my memory is failing me.   :blind:

Cloud.

Goomba.  Is it just me, or did photobucket corrupt this?

Bush.  What a beaut.


Offline ptoing

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Re: Mini Mario...REALLY mini... [WIP]

Reply #7 on: July 02, 2008, 01:49:57 am
Suff in the original game has no eyes, so there are no eyeblocks either. I think the first smb game with eyes on stuff was smb3.
There are no ugly colours, only ugly combinations of colours.

Offline Yo-Yo-Master

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Re: Mini Mario...REALLY mini... [WIP]

Reply #8 on: July 02, 2008, 01:58:34 am
Yeah,what I wanted to do was combine stuff from different games...that's my indirect way of saying "If something's not accurate to the games, too bad, 'cause it's my art."  For the blocks, I just wondered if it was possible to use both, or maybe I should just stick to ? ones.

Offline PypeBros

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Re: Mini Mario...REALLY mini... [WIP]

Reply #9 on: July 02, 2008, 06:09:57 am
having coins in eye'd blocks and powerups in question blocks would imho completely defeat the gameplay of a mario clone (e.g. you know whether a question block is important for you or not). It would be just like having treasures out of their boxes in a rogue-like.

imho, the goomba is unreadable at regular size. Maybe you could get a look at Super Mario Land's goombas instead. Bushes and clouds are indeed cute, but giving them black eyes seems too much. Maybe dark green and dark blue would be better.

« Last Edit: July 02, 2008, 06:16:32 am by PypeBros »