AuthorTopic: [WIP]Goblin or something like that  (Read 2411 times)

Offline Emtch

  • 0010
  • *
  • Posts: 157
  • Karma: +0/-0
    • View Profile

[WIP]Goblin or something like that

on: June 24, 2008, 10:49:46 am
This is my first post here, and this is also my first real attempt at making a sprite.


I know it's bad to use an even number of pixels, his legs and the chest muscles look messed up, but his face didn't look cool when i tried to make it smaller. I made it using mspaint and graphicsgale, from scratch. I mimicked the claws from a RpgmXP sprite with similar claws.
He's gonna get a helmet, a loincloth and a couple of hands later.

C&C and advice apreciated.

Offline PypeBros

  • 0100
  • ***
  • Posts: 1220
  • Karma: +2/-0
  • Pixel Padawan
    • PypeBros
    • View Profile
    • Bilou Homebrew's Blog.

Re: [WIP]Goblin or something like that

Reply #1 on: June 24, 2008, 12:23:43 pm
he's got very big arms compared to his legs, and very short legs compared to torso/head, imho.

Offline Emtch

  • 0010
  • *
  • Posts: 157
  • Karma: +0/-0
    • View Profile

Re: [WIP]Goblin or something like that

Reply #2 on: June 24, 2008, 06:55:21 pm
Yeah, you're right, his legs are really small. I'll get to work on them right away.