AuthorTopic: Pixel castle and other things  (Read 4558 times)

Offline Himitsu

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Pixel castle and other things

on: June 14, 2008, 07:25:25 pm
Hello ^^



a pixel castle(first experience in pixel architecture)


beetles(omg! i forgot to delete 1 white pixel..)





« Last Edit: June 14, 2008, 07:38:14 pm by Himitsu »

Offline pixelaro

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Re: Pixel castle and other things

Reply #1 on: June 19, 2008, 12:18:41 am
The castle is awesum shit, just make the blocks that stick up on top that is facing us a little "thicker". i know that this kind of angle is kinda hard but right now they look paper thin. also the shade of grey used to outline the bricks in front should perhaps be a bit darker so that the texture is similary strong in the shadows as in the light. but that might just be my monitor.

beetle is kinda flat. i guess the white dittering is meant to be a highlight to show form but it doesnt read well. Also the collors are standard mspaint which generally is a bad thing. I'm not good at animation so no comments on the third.
gj and welcome
:::....

Offline Himitsu

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Re: Pixel castle and other things

Reply #2 on: July 06, 2008, 04:54:15 am
2pixelaro Thanks for your critics!)

My new image:


and also some "smiles"/icons (for my friends):
sorry for russian text)))

New bugs:

^^










Offline tocky

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Re: Pixel castle and other things

Reply #3 on: July 06, 2008, 05:22:17 am
The animation on the barbarian guy is really charming for the most part, but he doesn't pull his arm back to attack, and that looks wrong.

Offline Corsair

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Re: Pixel castle and other things

Reply #4 on: July 08, 2008, 02:30:19 pm
Oh lawd, is that some Rl'yeh?

You sir, are a god. A dead but dreaming god.


hm.

Needs more non-euclidian gemoetry.