AuthorTopic: rpg character (walking animation)  (Read 3744 times)

Offline abra71

  • 0001
  • *
  • Posts: 16
  • Karma: +0/-0
    • View Profile

rpg character (walking animation)

on: July 17, 2008, 08:05:40 pm
hi
i started a rpg character
here it is:

it's still a wip tell me how to improve

+ tileset

tyvm
abra71
« Last Edit: July 20, 2008, 07:04:06 pm by abra71 »

Offline michael

  • 0001
  • *
  • Posts: 27
  • Karma: +0/-0
  • ))<>((
    • View Profile

Re: rpg character

Reply #1 on: July 18, 2008, 12:26:42 am
so from the front, youre giving us the impression that this guy has a slightly pointy face, slightly reptilian or something. but the sideview shows him with a round face and no snout at all. as a result the sideview frame with both eyes showing is very wonky. a consistent head shape will help a lot

Offline abra71

  • 0001
  • *
  • Posts: 16
  • Karma: +0/-0
    • View Profile

Re: rpg character

Reply #2 on: July 20, 2008, 04:42:57 pm



i don't like the animations yet
but i don't know how to improve
anyone?

Offline CaKsTeR

  • 0001
  • *
  • Posts: 77
  • Karma: +0/-0
    • View Profile

Re: rpg character (walking animation)

Reply #3 on: July 20, 2008, 05:34:54 pm
I think it's too static, his head should be bobbing a bit. Good start to it though.

Offline abra71

  • 0001
  • *
  • Posts: 16
  • Karma: +0/-0
    • View Profile

Re: rpg character (walking animation)

Reply #4 on: July 20, 2008, 07:03:37 pm
and here is a first tile set