Hi all, here's my first thread in the artwork section (previously asked some questions in the discussion section which I'm still in need of help with).
Anyway, I have recently started working on a "flash-base RPG game engine interactive piece",
a gift for my brother's wedding, where both the bride and the groom are from the game industry.
I did a tiny bit of pixel arts quite a few years ago, but I never get to carry on as there was no commercial value back then, from where I were.
Till now, I finally get to work on pixel again, and thought that some C&C would definitely be necessary.
Anyway, I'm still in a very early stage of the project at the moment, and lots of scenes were to be made.
I'm hoping to make an effort and post my progress from time to time.
Here are some early shot of the character

The room/house of the protagonist

The town where they reside

ABC Building nearby

I'm hoping to get some advise especially on the interior shot of the room.
There's a wood house version which I modify from the original "apartment" style.
And since the apartment was the original, most of the colors does not seems matching to me when I changed the wall colors.
What do you think?
Also, just to mention some of my source, I took quite a bit of reference from games like Zelda (minish cap and link's awakening), Earthbound for a clean look, Dragon Quest 6 for layout ideas, and Pokemon for it's urban areas. As for characters, I was looking more at zelda and FFVI.
If you find what you see here presentable, take a look at my new blog too.
It's more of vectors and design then pixel art though.
But it's brand new, so bookmark and check back soon, since it's pretty empty right now.
http://rayteoactive.wordpress.com/Hope to hear from you guys soon ; )