AuthorTopic: [WIP]Iso Tiles for possible game  (Read 6273 times)

Offline Talos

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[WIP]Iso Tiles for possible game

on: May 25, 2008, 10:02:06 pm
Well I'm planning on getting a job in the summer, and buying a cheap laptop and Flash from Amazon or Ebay, And I started the tiles. So far I have desert:



C+C please.
« Last Edit: May 25, 2008, 10:54:08 pm by Talos »

Offline Blodyavenger

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Re: [WIP]Iso Tiles for possible game

Reply #1 on: May 26, 2008, 01:04:28 pm
Ok if you're doing desert sand-waves them you cough shape with pixels, but it looks just like pure shadow of waves but without waves if you understand what I mean. You need to work a bit more on shading I say

Check this picture and then try to shade your tiles.

Offline Zenobia

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Re: [WIP]Iso Tiles for possible game

Reply #2 on: May 26, 2008, 01:28:04 pm
I really like where you're going. The palette is interesting too.

Offline Talos

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Re: [WIP]Iso Tiles for possible game

Reply #3 on: May 26, 2008, 02:47:11 pm
@Blodyavenger: That's a desert from afar, made up of dunes dips and flat areas,

@Zenobia: Thank you. The palette is an attempt to do something like Adarias / ndchristie would do. I think maybe mine's a little washed out but I don't care.

The game will be a tactics game (Final Fantasy Tactics (Only ever played once), AoE: Age of Kings for DS) I started a base for the people but haven't finished and will post when I get home.

Offline chriskot

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Re: [WIP]Iso Tiles for possible game

Reply #4 on: May 26, 2008, 03:36:00 pm
Independently, I definitely like the tiles. But the tiling appears to be a bit obvious. The first two tiles, specifically, are bounded almost completely by the lightest shade, which seems to draw a grid of pale yellow over the image. You should try and continue the dune waves over the edges of the tiles if possible.

Offline Blodyavenger

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Re: [WIP]Iso Tiles for possible game

Reply #5 on: May 26, 2008, 09:34:02 pm
@Blodyavenger: That's a desert from afar, made up of dunes dips and flat areas,

Ok, didn't know that, sorry  ::)

Offline ndchristie

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Re: [WIP]Iso Tiles for possible game

Reply #6 on: May 26, 2008, 09:46:31 pm
@Blodyavenger: That's a desert from afar, made up of dunes dips and flat areas,
Ok, didn't know that, sorry  ::)

true or not that hardly matters, the particles in sand allow for it to appear the same close as from a distance.



see the grains?  this must be close.
A mistake is a mistake.
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The same mistake three or more times is a motif.

Offline Talos

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Re: [WIP]Iso Tiles for possible game

Reply #7 on: June 07, 2008, 04:30:38 am
Ok, startin to get used to the colors of the family computer so I decided to update. hope it fixes some of the problem.

Offline Talos

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Re: [WIP]Iso Tiles for possible game

Reply #8 on: June 08, 2008, 05:17:26 am
BUMPDATE


Some rocks I'm gonna tile when I'm done with. Right now I need C+C on 'em. Don't heed white residue that's leftovers I'll clean up later.

Offline Zenobia

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Re: [WIP]Iso Tiles for possible game

Reply #9 on: June 08, 2008, 06:37:37 am
Well I haven't tried them on the tiles, but... you used the samesort of  palette. That's not going to work very nice and it's also a little unrealistic. Desert rocks can still be gray too. You can make them gray-yellow or gray-pink if you want them to match with the sand. I'd go with gray-yellow-orange, as in, a gray rock with the colour of sunshine/sunset shining on it. This is what real desert colours looks like anyway http://www.hat.net/album/middle_east/002_syria/001_highlights_of_syria/031_tetrapylon_of_palmyra.jpg
Right anyway, in short, try something else with the colours, is my opinion, whether it's a different palette or more contrast.

As for the tiles I still really like where you're going, but it continues to look a little rough. You know, those examples they posted, they've got lines in them, but it's still sand, it... flows. I could try a quick edit to show you but I have to go meet my German tutor right now.