AuthorTopic: Biker Bob vs Suburbian Zombies (first post updated)  (Read 10289 times)

Offline Souly

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Re: Biker Bob vs Suburbian Zombies (updated)

Reply #30 on: May 26, 2008, 06:29:48 pm
I really like the jacket flapping idea.
Also that side swing is nice. :]
I'll have to think about secondary attacks.


New trail frame.


Also reworked the walking animation a bit.
gotta still do it for the actual walk animation.
« Last Edit: May 26, 2008, 09:50:16 pm by Souly »

Offline Joseph

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Re: Biker Bob vs Suburbian Zombies (updated)

Reply #31 on: May 26, 2008, 09:06:08 pm
the walking looks like this left leg is moving front to mid, and his left is just dragging.
the new bat swing is excellent though, and yes, I totally agree with secondary attacks.

Offline Xion

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Re: Biker Bob vs Suburbian Zombies (updated)

Reply #32 on: May 26, 2008, 09:59:01 pm

That was weird - it was going with the beat of my music for the entire song and hypnotized me. anyway, looking much, much, much better


Also reworked the walking animation a bit.
gotta still do it for the actual walk animation.
Seems like you're missing a keyframe where he lifts up his foot behind him.
What's making it look like one foot is dragging, as Joseph noted, is that there's a column of legness that almost never moves. It just wiggles a bit, but for the most part looks to be the same entity. Seems like one leg is standing in the same place for far too long.

Offline Vertigo-zero

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Re: Biker Bob vs Suburbian Zombies (updated)

Reply #33 on: May 27, 2008, 04:17:19 pm
The wsing is out of perspective :(

Your street: /--/--/--/
Your swing: /--|--|--\

Looking cool so far!

Offline Souly

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Re: Biker Bob vs Suburbian Zombies (first post updated)

Reply #34 on: May 28, 2008, 12:54:16 am


I'm actually planning on re-doing the street and sidewalks.
As for the walk animation still working on it.