AuthorTopic: [WIP]Street Environment  (Read 8724 times)

Offline Caliber9

  • 0001
  • *
  • Posts: 15
  • Karma: +0/-0
    • View Profile

[WIP]Street Environment

on: May 24, 2008, 06:41:17 pm
Heres a street I'm working on.  I'm not sure if I should make some areas brighter and I'm afraid right now that it is a little difficult to read especially on a monitor that is not very bright.  I'm really looking forward to seeing what you guys suggest on how to improve this.
« Last Edit: May 24, 2008, 06:43:50 pm by Caliber9 »

Offline Feron

  • 0100
  • ***
  • Posts: 1123
  • Karma: +0/-1
  • Carpe Diem
    • View Profile
    • Pixelheart

Re: [WIP]Street Environment

Reply #1 on: May 24, 2008, 06:47:51 pm
hopefully this has been compressed wrong.

i can't distinguish anything at the moment.  It's all too dark.

Offline AdamAtomic

  • 0100
  • ***
  • Posts: 1188
  • Karma: +0/-0
  • natural born medic
    • View Profile
    • Adam Atomic

Re: [WIP]Street Environment

Reply #2 on: May 24, 2008, 06:55:08 pm
This just looks like a total mess to me.  I cannot make out what is going on at all.

Offline Caliber9

  • 0001
  • *
  • Posts: 15
  • Karma: +0/-0
    • View Profile

Re: [WIP]Street Environment

Reply #3 on: May 24, 2008, 07:06:46 pm


The image isn't compressed wrong. I think that it's just too dark to see on some monitors. I looked at it on another monitor and it is way too dark. I tried brightening it up here.  I'm having troubling getting it to look like it's night time while still being able to see.
« Last Edit: May 24, 2008, 07:11:42 pm by Caliber9 »

Offline Dusty

  • 0100
  • ***
  • Posts: 1107
  • Karma: +0/-0
    • View Profile

Re: [WIP]Street Environment

Reply #4 on: May 24, 2008, 07:16:40 pm
Blue/purple are great hues to portray darkness with.

Offline Joseph

  • 0010
  • *
  • Posts: 246
  • Karma: +0/-0
  • Shut up and pixel.
    • View Profile

Re: [WIP]Street Environment

Reply #5 on: May 24, 2008, 07:26:19 pm
I see a blue guy standing on the right, 3 blue guys flying around on the left, a giant lizard man with shiney red high heels on the left, a bunch of urine spraying all over the place.

Offline Gunne

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • hello..
    • View Profile

Re: [WIP]Street Environment

Reply #6 on: May 24, 2008, 08:04:09 pm
The blue "guys" are actually bottles haha  ::)

Well, it doesn't really have to be this dark to give the idea it's at night. Like Dusty said blue and purple are great colors for darkness;

   
   here's an really simple edit to show you what I mean, still looks like night, right?

Right now the pixels look very messy, especially on the wall. I don't know if the yellow is supposed to be light coming from the moon or light cast by a streetlatern, but it doesn't look right in my opinion.
in the shadows, lurking.

Offline Caliber9

  • 0001
  • *
  • Posts: 15
  • Karma: +0/-0
    • View Profile

Re: [WIP]Street Environment

Reply #7 on: May 24, 2008, 08:46:57 pm
Gunne:   Thanks for the edit.  I'm glad at least one person could understand it, I saw that it was confusing but I didn't think it was that confusing.
Joseph:   Actually the lizard is a dog character with a hood on.  He blends into the background too much.

Hopefully this one will be a bit easier to understand.  I had been drawing this at 500 zoom and unzoomed it is very hard to understand and messy.  I cleaned up the bricks and got rid of some of the mess.  I still kind of want a more blue color for the wall.  Joseph,
« Last Edit: May 24, 2008, 08:54:29 pm by Caliber9 »

Offline tehwexxl0rz

  • 0010
  • *
  • Posts: 446
  • Karma: +0/-0
  • Swing the bat.
    • ianwexl0rz
    • https://pixeljoint.com/p/15996.htm
    • View Profile
    • Ian Wexler | Game Developer

Re: [WIP]Street Environment

Reply #8 on: May 24, 2008, 09:12:59 pm
Much better! Still pretty damn dark though. Also, some sidewalk detail would be nice.

Offline Joseph

  • 0010
  • *
  • Posts: 246
  • Karma: +0/-0
  • Shut up and pixel.
    • View Profile

Re: [WIP]Street Environment

Reply #9 on: May 24, 2008, 10:45:53 pm
yes, it is awful dark still.  I can kind of see what you're talking about though.