AuthorTopic: Antaros Chronicles Work Dump (C&C Welcome)  (Read 11915 times)

Offline Antaros Crossphane

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Antaros Chronicles Work Dump (C&C Welcome)

on: May 17, 2008, 11:49:14 pm
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« Last Edit: October 21, 2009, 06:11:47 am by Antaros Crossphane »

Offline TrevoriuS

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #1 on: May 18, 2008, 07:17:59 am
The walker has a neat use of contrast, soft outlines and all
Then the cagu has super harsh black outlines, bad use of colours, it doesn't look like a round body at all, rather a super thin oval.
What you need to do first is keep up style constency. Modify the cago to 'compete' with the walker, before you start fixing any other errors.

In the walker I can see a lack of anti alias in the leg 'pins' as well as that the leg to the (viewers) far right has the cylinder above the pin completely out of perspective or at a wrong angle.

Offline Antaros Crossphane

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #2 on: May 18, 2008, 08:13:44 pm
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« Last Edit: October 21, 2009, 06:15:48 am by Antaros Crossphane »

Offline Antaros Crossphane

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #3 on: May 19, 2008, 06:44:24 am


Next concept to convert to pixel project. Keep posted on progress.

Offline xestro

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #4 on: May 19, 2008, 11:05:13 pm
looking good so far

i messed with the contrast a little

Offline Antaros Crossphane

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #5 on: May 19, 2008, 11:23:15 pm
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« Last Edit: October 21, 2009, 06:15:28 am by Antaros Crossphane »

Offline Willows

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #6 on: May 19, 2008, 11:32:39 pm
Showing it as it should appear in game would be neat.

And even if it were a daytime view, xestro's edit has merit.

Offline Antaros Crossphane

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #7 on: May 19, 2008, 11:46:01 pm
I understand.

As for showing in-game screenings we'll have to wait til a later time, as the true extent of the feature can't be shown as it's a variable on variable time string.

But I can create a mock-simulation of what the peek points of the day cycles would be.

Offline Antaros Crossphane

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #8 on: May 21, 2008, 10:09:13 pm
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« Last Edit: October 21, 2009, 06:16:32 am by Antaros Crossphane »

Offline TrevoriuS

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Re: Antaros Chronicles Work Dump (C&C Welcome)

Reply #9 on: May 22, 2008, 08:38:47 am
If you made the latter and the first sprite, the middle sprite is definately made by another artist. If you made the middle sprite, send the other artist here and do his work untill he learned cause that middle sprite is much better. Now about that latter sprite. Its amount of colours is HUGE, and it volumes are very very poorly defined. I quickly painted over this piece to give it more depth. Perhaps it has a too high contrast for your tatses, and I certainly don't say this is perfect and flawless, but at least it demonstrates that less colours can give a result with better depth.