AuthorTopic: my little world, monsters! ... [please C&C]  (Read 105531 times)

Offline PypeBros

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Re: my little world, WIP tree ... [please C&C]

Reply #130 on: February 12, 2009, 08:47:37 am
More creatures please!  ;)

--

No fruitbat today. Instead, here comes the Boppin' Toadstool.
Beware his mad-high bops that will come every 4 bops, and better not touch it at all as it is poisonous.
Any crits/suggestions ? he's not as dynamic as i'd loved him to be :-/

Oh, and before you blame ... Yeah, he's a tribute to Commander Keen's mad mushroom and the decided to borrow colors from larwick (the pixler who drawn that haunted pumpkin and the mushroom-with-a-whole-universe-in-his-mouth).

edit: yes, he's indeed wearing sunglasses
« Last Edit: February 20, 2009, 04:17:42 pm by PypeBros »

Offline surt

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Re: my little world, WIP tree ... [please C&C]

Reply #131 on: February 12, 2009, 09:40:17 am
Mushroom needs contrast and lots of it.
Eye's don't much work for me. Are they meant to be sunglasses? If so you might want to add the temples to make it more clear, even if there's nothing for them to hold on to.
Some squash of the face during landing might give it more character.

Offline aregon810

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Re: my little world, WIP tree ... [please C&C]

Reply #132 on: February 12, 2009, 02:02:48 pm
about the tree mabey this topic helps you a litle

http://www.wayofthepixel.net/pixelation/index.php?topic=7383.0

i had some great crits there

Offline PypeBros

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Re: my little world, WIP tree ... [please C&C]

Reply #133 on: February 12, 2009, 04:01:31 pm
Mushroom needs contrast and lots of it.
---->

Better ? (just did a color edit ... or should i also review how many colors/how i used them ?)

Quote
Some squash of the face during landing might give it more character.
I'll try that tonight ...

Offline Dr D

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Re: my little world, WIP tree ... [please C&C]

Reply #134 on: February 12, 2009, 06:47:02 pm
Still needs more contrast.. Really try to extend the rank of your ramps, make full use of what you can do.

Offline Boazadreal

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Re: my little world, WIP tree ... [please C&C]

Reply #135 on: February 12, 2009, 10:03:42 pm
Ah I see Commander Keen influence seeping into the character design. Bouncing mushrooms, and yellow worms (almost look like the slugs).  Reading over the posts, your art is looking great. The biggest thing is picking a style and sticking to it, but not being afraid to tweak that style if need be.

Offline surt

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Re: my little world, WIP tree ... [please C&C]

Reply #136 on: February 13, 2009, 02:39:57 am
I played with it a bit much, but I think it should demo a better contrast level at least.
I removed the blue from the sunglasses as I think it only confused things. I think solid black works well enough, or a simple specular highlight as in the edit.

Offline Mathias

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Re: my little world, WIP tree ... [please C&C]

Reply #137 on: February 13, 2009, 05:04:10 am
Wow, sweet edit. It features a strong sideways lightsource, though. Whereas the levels have more of a diffused ambient lighting going on. The sprite's lighting has to make sense with the scenes lighting. What happens when Fungus Fred mirrors to bounce to the left instead of right? Seems a top-down primary light would fix that. Less dynamic, I know.

Offline PypeBros

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Re: my little world, WIP tree ... [please C&C]

Reply #138 on: February 13, 2009, 09:53:11 am
Huge thanks for the edit, surt. It is highly instructive. I love how you played with the highlights and shadows to define the volumes of Toady's face ... he almost looks like being modelled in clay and i like that.

That settles the next challenge for me.

@mathias: Bilou already has top-left lighting, as well as every other object in the tileset. I'm not afraid of giving "Fungus Fred" (don't know where you picked that name, but i damn' like it  :crazy:) a fully different sprite when he's facing right instead (Funky Fungus always bounce at the same place, he's not really moving in the level). The nintendo DS has plenty of VRAM and bandwidth to handle this and it will teach me not to be lazy when animating ^_^

(yesterday, i was mad at having lost my edits on Toady due to a stupid bug in SEDS... suddenly it doesn't matter anymore to me  ;) )
« Last Edit: February 13, 2009, 01:05:02 pm by PypeBros »

Offline PypeBros

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Re: my little world, WIP tree ... [please C&C]

Reply #139 on: February 16, 2009, 10:24:12 am
I played with it a bit much, but I think it should demo a better contrast level at least.
I removed the blue from the sunglasses as I think it only confused things. I think solid black works well enough, or a simple specular highlight as in the edit.


-- vs --
Yeah. applying your advices make my former attempt laughable. The hat is intentionally kept spherical (to oppose the poisonous Funky Funghy against the cute and helpful Mushroom people that i still have to pixelate).
I also refrained from introducing "yellows" in the hat unlike what you did. Though now i'm hesitating on whether it was the right thing to do.

Quote from: Boazadreal
Bouncing mushrooms, and yellow worms (almost look like the slugs).
Well, more influenced by inchworms than slugs in first place, though they received a Worms 2 - inspired revision (like many other characters in the game ...). I swear i won't make them poop around ^_^
« Last Edit: February 16, 2009, 11:06:35 am by PypeBros »