AuthorTopic: Yaaaarrrgh! Here be a pirate! **UPDATED** Mock up added  (Read 10634 times)

Offline monteboyd

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Hi everyone,

I posted some pixel sushi here ages ago have been a regular lurker since. I've finally found myself with some time to work on something I've had in mind for a while, a pirate platformer. Kudos to Traps 'n' Treasures on the Amiga for inspiration from when I was a kid. Here's just the hero character for now, looking for plenty of C+C as this is still WIP:

-> -> ->

I'm using Arne's V20 palette. For the final mock up I'm planning (and actual game if I have the time) I may change this.

**UPDATE**

Here's the run animation.

->

**UPDATE** 12/07/2008

Finally got some time to come back to this.
Here is the final hero character, I've moved away from Arne's palette now (I'm not using any colour restrictions) but it was a great starting point.



And the final run animation. Haven't had a chance to recolour this to the same as the above still shot.



And a mock up!



No enemies as yet. This is the main thing I'm looking for feedback on as the character I'm pretty finished with now.

And, a spinning coin.

« Last Edit: July 12, 2008, 06:46:07 pm by monteboyd »

Offline Tremulant

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Re: Yaaaarrrgh! Here be a pirate!

Reply #1 on: April 29, 2008, 11:48:31 pm
He's a cute little guy, and not at all what I was expecting.  :P

I think the black is unnecessary, you probably only need one of the bluish grays and darker orange colours, and the hat seems a bit off centre. Otherwise, I like it very much.

Offline monteboyd

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Re: Yaaaarrrgh! Here be a pirate!

Reply #2 on: April 30, 2008, 07:52:38 am
Thanks Tremulant. Yeah I agree about the hat, I kept nudging it back and forth and then kind of lost sight of where it looked right. I'll try working without the black too as you suggest.

Oh, and I think some of the enemies I'm planning would be more what you were expecting from the post title. All grizzled and beardy with eye patches, wooden legs and such.
« Last Edit: April 30, 2008, 07:56:02 am by monteboyd »

Offline Tremulant

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Re: Yaaaarrrgh! Here be a pirate!

Reply #3 on: April 30, 2008, 02:43:06 pm


Forgive me. I am a liar. :'( I think the colours are all OK...

In fact, I've changed my mind entirely and now think there should be more black, or at least a significantly dark 'close-to-black' colour. I tried to get the hat more centred, and shifted some stuff around (his head, a leg, one arm) to make his stance more balanced because I thought he was leaning a bit far forward.

Can't wait to see him animated (if you're planning on it).

Offline monteboyd

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Re: Yaaaarrrgh! Here be a pirate!

Reply #4 on: April 30, 2008, 07:52:52 pm
Thanks again Tremulant. I've made some changes incorporating some of what you have suggested. New version:

Offline Faceless

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Re: Yaaaarrrgh! Here be a pirate!

Reply #5 on: May 01, 2008, 12:08:53 am
I really like it, but the ear needs some work.
Any plans of a Cutlass?

Offline monteboyd

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Re: Yaaaarrrgh! Here be a pirate!

Reply #6 on: May 01, 2008, 07:37:31 am
Thanks Faceless, any tips for the ear?

Weapons will be coming (Cutlass included!) next step will be walk/run animation methinks.

Offline Faceless

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Re: Yaaaarrrgh! Here be a pirate!

Reply #7 on: May 01, 2008, 03:00:46 pm
Had a go at an edit myself - hope it helps:

Slight variations on the face. Tried to keep the charm of yours' in the second but failed.

Offline monteboyd

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Here's the run animation.

Offline EvilEye

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The run animation is great but his feet become too flat when they push back behind him.

Also also you outlined the right side of his head in black but not anywhere else, it doesn't look consistant. Especially considering the light source is in front of him.

Good job on the coat'tails ( sp? ).

 
« Last Edit: May 05, 2008, 01:20:14 am by EvilEye »