AuthorTopic: Isometric Collaboration IV - DONE!  (Read 425428 times)

Offline KAT

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Yes, but we can determine that tile must have... for example... 6 frames. It was only suggestion, guys ;)

Offline Metaru

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but even in that case, consirder that you're animating a 784x720px image. not really filesize-wise.

Offline skw

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you see, the palette was also determined, virtually. . . then what happens? no dice, man; impossible! ;)

PS: strzała, dzieciak! :P
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Offline AdamAtomic

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but even in that case, consirder that you're animating a 784x720px image. not really filesize-wise.

Actually if it was jus tlittle bits of animation here and there it would probably not change the filesize much, .gif only animates the pixels that have changed, its fairly efficient.  It's still a terrible idea though!

Offline Crow

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It's still a terrible idea though!

I think it would actually be pretty cool if not overused. But there would have to be a set framerate, like 2 or 4 frame. Maybe in the next collab? :D
Discord: Ennea#9999

Offline JJ Naas

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I also have an idea for the next iso collab: the bg could be black, there'd be no general light coming from the sky so all the light sources should be created on the iso grid itself.

Offline ptoing

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Animation would look meh I think unless you had really cool animation on EVERYTHING. Like what with all the organic life and ufos in the air and such. would look stupid if that just stood still or hovered around a bit. We do not need animation just for the sake of it.

JJ: I like that idea :)
There are no ugly colours, only ugly combinations of colours.

Offline Kren

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Thanks alot for the C+C JJ Naas



hmm I don't know if it has to much in it, complete?

Offline huZba

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-edit
The red that i used for AA looked different on my work monitor so i changed it a bit.
« Last Edit: May 28, 2008, 07:13:54 am by huZba »

Offline robotacon

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I made a patch for my tiles so that I blend in better with my neighbors.
I apologize for any bleeding into Snakes awesome tile.
Feel free to edit the edges of my tiles if you want to reduce seams.

/ Robo