AuthorTopic: Isometric Collaboration IV - DONE!  (Read 422801 times)

Offline Larwick

  • 0011
  • **
  • Posts: 738
  • Karma: +1/-0
    • Larwick
    • http://www.pixeljoint.com/p/3794.htm
    • View Profile
    • Artstation

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #170 on: April 28, 2008, 09:52:35 pm
Hey coran, remember to break the grid a bit, since you're on the edge!  :crazy:
This is coming together really well. :)

Offline Shrike

  • 0010
  • *
  • Posts: 412
  • Karma: +1/-0
    • View Profile

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #171 on: April 28, 2008, 10:27:55 pm
good point. maybe ill make the crater have smoke or something... who's below me? anyone?

Offline Sabata

  • 0001
  • *
  • Posts: 99
  • Karma: +0/-0
    • View Profile
    • TownsLife

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #172 on: April 28, 2008, 10:31:50 pm
I still dont know which tile I can take... should I wait for the Joe to decide which one he'll have or what?

I was asking for 19.... or 9 if not possible to take the first one

If you want 19, I'll take 9.

Thanks, taking 19  :)

Offline cave

  • 0001
  • *
  • Posts: 96
  • Karma: +0/-1
  • Strawberries! :3
    • View Profile
    • Colocada

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #173 on: April 28, 2008, 10:37:41 pm
good point. maybe ill make the crater have smoke or something... who's below me? anyone?

What he meant was... You're trying to draw a rough terrain, and yet your tile's edges are perfectly straight, it has no depth. Look at other people's tiles for reference and go crazy :)

Offline Doppleganger

  • 0010
  • *
  • Posts: 284
  • Karma: +2/-0
  • Fall!
    • View Profile

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #174 on: April 29, 2008, 05:39:48 am
Thanks for the awesome lead, Snake!

Where it belongs


On its own


I'm not sure if having it split up makes it easier for you Ptoing, so I did it just in case.

Offline robotacon

  • 0010
  • *
  • Posts: 222
  • Karma: +0/-0
    • robotacon
    • View Profile
    • It Got Dark

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #175 on: April 29, 2008, 12:11:26 pm
I'm going to post some heavy wip tiles.
Iso is not my forte but that's why I joined this collab...   to improve.

Offline vierbit

  • 0010
  • *
  • Posts: 158
  • Karma: +0/-0
  • 0.09 posts per day
    • View Profile

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #176 on: April 29, 2008, 01:43:45 pm

Whats up with the alien theme in this :-\? Anyway the fixed pallete(wich is nice btw.) really help to make
it more uniform this time.

edit.
I see that robotacon already made a block below mine, its a wip so i hope he take that into account
otherwise i could edit my one after a finished piece is postet by him. 
« Last Edit: April 29, 2008, 02:41:43 pm by vierbit »

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #177 on: April 29, 2008, 01:49:40 pm
Updated!

Good work people.

I feel a bit bad about this but I decided that KAT will have to redo the tile because it is totally out of perspective with the template and this could potentially complicate things.
There are no ugly colours, only ugly combinations of colours.

Offline ilkke

  • 0010
  • *
  • Posts: 233
  • Karma: +0/-0
  • pix off
    • iLkKke
    • https://pixeljoint.com/p/9270.htm
    • View Profile
    • portfolio

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #178 on: April 29, 2008, 02:18:11 pm
28 for me
i

Offline Jacky-Boy

  • 0001
  • *
  • Posts: 36
  • Karma: +0/-0
  • Roman Candle
    • View Profile

Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #179 on: April 29, 2008, 02:29:19 pm
any chance I could grab 20?

Man I can't believe how fast this thing filled up...
TAKE A KEY FOR COMING IN!

ConceptArt Sketchbook