AuthorTopic: Isometric Collaboration IV - DONE!  (Read 422804 times)

Offline Joe

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #130 on: April 27, 2008, 11:20:54 pm
9 and 19.

//mod edit: They do not connect along an edge, so you can not have both. There are no pair/groups left, only single tiles.
« Last Edit: April 28, 2008, 12:08:18 am by ptoing »

Offline Larwick

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #131 on: April 27, 2008, 11:44:59 pm
'finished' i am up for editing later though, especially if the tiles around me want anything minor changed.



PS. although in the small diagram of the 'map' shows the light coming from the left, i have drawn mine with the light coming from the right, due to the fact that the aliens up top have shadows on the left. I hope this won't bugger up anything too much, if it does i can try to change it.
« Last Edit: April 28, 2008, 12:07:19 am by Larwick »

Offline Shrike

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #132 on: April 28, 2008, 12:59:55 am
i feel insignificant now.  :'(

but im dropping 23-24, because this is harder then i thought. ill keep 22. sorry for the trouble, but ill make a better tile this way.
thanks.  :)

Offline Malor

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #133 on: April 28, 2008, 02:03:16 am
Well, I've finished mine for now..

Quote from: Adarias
I'm not going to pretend this is a small task either; certainly none of us here can claim to have accomplished it.  it's the realm of masters.  still, it's what we all have to try for.

Offline Sabata

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #134 on: April 28, 2008, 02:03:43 am
I would like 19 if possible.... Joe want it too but its not possible because its not connected... so if I can

If not I'll take 9...one of them is for me right?  :D

Offline sharprm

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #135 on: April 28, 2008, 02:05:38 am
Can I take 22 and 24, the ones Coran dropped?
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline skw

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #136 on: April 28, 2008, 03:38:46 am
yay! made impossible possible: bridged frost and drought! together with Reo's shard,



could be worked out yet more,

but I'm putting it off for now. . .

@Kaczor: stop talking nonsense like that, your piece rocks! I just love that little fisher guy!
« Last Edit: April 28, 2008, 04:55:06 am by Skurwy »
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sexual content, click at your own risk! https://www.facebook.com/szumprodukcje /also known as skurwy

Offline cave

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #137 on: April 28, 2008, 04:01:57 am
Amazing job, Skurvy! But... That purple does not compute!

Offline skw

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #138 on: April 28, 2008, 04:09:25 am
you say? looks fine for me, but after pulling an all-nighter things happen to look a bit different. . . ;)

gonna make an edit tho, there are more minor issues to fix.
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Offline tehwexxl0rz

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Re: Isometric Collaboration IV - IT IS UPON US! RULE UPDATE!!!!!!!!

Reply #139 on: April 28, 2008, 04:38:41 am
you say? looks fine for me, but after pulling an all-nighter things happen to look a bit different. . . ;)

gonna make an edit tho, there are more minor issues to fix.

The purple looks great it's just not in the pallet! hehe :P