AuthorTopic: Robot Parts  (Read 7315 times)

Offline Souly

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Re: Robot Parts

Reply #10 on: April 20, 2008, 05:34:55 pm
moar.

His arm does not move.


Yay for my swordsman, minus his sword...
« Last Edit: April 20, 2008, 06:17:51 pm by Souly »

Offline AlienQuark

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Re: Robot Parts

Reply #11 on: April 21, 2008, 06:18:47 am
Souly: Yeah, I realized after posting that I forgot to do that. I've already fixed it on the sprite sheet, but I haven't remade the GIF.


And your character looks fucking awesome, haha, good job on that!


nd: I'll see what I can do about the skeleton. He was a pain to make, seeing as I wanna make all the minor enemies fit into 16x16 squares. That was tough shit for sure.

Hopefully more tomorrow, I was gone all today.

Offline Souly

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Re: Robot Parts

Reply #12 on: April 21, 2008, 08:01:15 am
Is the main character going to have a weapon?

Offline AlienQuark

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Re: Robot Parts

Reply #13 on: April 21, 2008, 04:28:35 pm
Souly: I'm in the process of brainstorming, I don't want him to use a sword, since this is already kinda zelda-esque in my mind. That would just be too close a connection. I was thinking something more of like a melee with a dagger kind of fighter. Possibly 2 knives or something cool like that. But I wanted to try and experiment with like combo attacking in game maker, so that like, if you're running you'd roll into the character, and then like, 2 slash types and maybe a kick or punch. I dunno, I think I'm going with dagger as of right now, it seems to fit the style of the character. He looks like someone who'd walk around with a little wood sword.

EDIT: Some attaking animations:


« Last Edit: April 21, 2008, 07:51:30 pm by AlienQuark »