@all: thanks so much for the C+C and edits that were posted. Slowly but surely I'm learning. What I realized most of all is that I really need to learn how to draw.
@Sherman Gill: I agree on the legs; here's what I came up with using some of the edits folks kindly did. I also softened her right calf a bit with a semitransparent pixel

After trying to do some other poses for animations, I realized how much extra work I was getting myself into
as a beginning pixeler trying to work this character into a game. I decided to make her smaller.
Where previously I used Soul Nomad sprites for reference, here I used Megaman ZX sprites. These pixels are all original, I simply had
a bunch of different Megaman sprites copied into my doc for reference on shading and form.
Here's what I came up with.

She doesn't seem to have the same depth as the first version, or the referenced sprites from Megaman, maybe it's the color. I had used the same palette
for the shirt and shorts, but I decided to use a different one for the shirt. Looking at it now, I see that it's not different enough. The hands were a challenge, the
Megaman sprites all wear gloves and have extra large wrists. I ended up giving her fingerless gloves because the hands just didn't look right.
EDIT: i just came to see if there were any replies and it looks worse to me than ever. Feel free to C+C, I'll learn something surely, but I'm going to make some major changes to this one.