AuthorTopic: Overly exadurated broad swordsmen (Attack animation updated)  (Read 41946 times)

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: Overly exadurated broad swordsmen (Attack animation updated)

Reply #60 on: April 14, 2008, 05:21:42 pm
Evil eye, I like the cape motion a lot more in your version.
Kinda seems like it just flaps up though, no real motion.


Did a bit more, fixed up the legs and the boots.
Also added a bit to the cape.

I ended up building a sword like this so that I can do this animation and all the others with references.
To be honest I've worked on the sword more then I have any of the animations.  :(

Offline Dusty

  • 0100
  • ***
  • Posts: 1107
  • Karma: +0/-0
    • View Profile

Re: Overly exadurated broad swordsmen (Attack animation updated)

Reply #61 on: April 14, 2008, 05:39:03 pm
I agree the crouching is unnecessary... why? Because it serves no purpose. He just crouches and then gets right back up... now it might serve a lot more purpose if he crouched and pulled the sword up with his body... but that seems unnatural for a sword swing.
Sardone definitely went in the right direction with his animation... I just think it leads a little more pause before he swings his sword. Remember, he has to put all his weight and strength into bringing that huge sword over his head.

Offline Willows

  • 0010
  • *
  • Posts: 223
  • Karma: +1/-0
    • View Profile

Re: Overly exadurated broad swordsmen (Attack animation updated)

Reply #62 on: April 14, 2008, 06:08:37 pm
Are those hockey sticks? Awesome.

Shouldn't you be figuring out HOW the man swings his ginormous sword before pinning down and cleaning up a starting frame, though? I mean, the frame you've got in the above post is stunning, but I get the feeling that any movement starting at that frame would be awkward. I could be mistaken, though.

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: Overly exadurated broad swordsmen (Attack animation updated)

Reply #63 on: April 14, 2008, 06:13:56 pm
Are those hockey sticks? Awesome.

Shouldn't you be figuring out HOW the man swings his ginormous sword before pinning down and cleaning up a starting frame, though? I mean, the frame you've got in the above post is stunning, but I get the feeling that any movement starting at that frame would be awkward. I could be mistaken, though.
It's cardboard and plastic.
The handle is wooden.
It's funny my room mates want me to pad it up so I can vs them in duels.


Thus why I made the sword.
I'm practising all kinds of moves, I know the sword isn't as heavy as a real thing.
But it will help me for proper frame positions.

Offline EvilEye

  • 0011
  • **
  • Posts: 501
  • Karma: +1/-0
  • Game Developer Extroaordinaire
    • View Profile

Re: Overly exadurated broad swordsmen (Attack animation updated)

Reply #64 on: April 14, 2008, 11:38:08 pm
Evil eye, I like the cape motion a lot more in your version.
Kinda seems like it just flaps up though, no real motion.

That wasn't my edit.

I was seconding Sardone's edit. Sorry for the confusion   :blind:

The sword swing was the part I liked, didn't really notice the cape.