AuthorTopic: Faces  (Read 6847 times)

Offline Poine

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Re: Faces

Reply #10 on: March 13, 2008, 01:13:05 pm
Better but dont forget the rest  :D .

Offline XaMMaX

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Re: Faces

Reply #11 on: March 13, 2008, 02:29:39 pm
Try 1x outline on face, better or worst?

Offline Poine

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Re: Faces

Reply #12 on: March 13, 2008, 03:44:09 pm
This is better but try to get the proportions right , the chin is messed up a little and dont forget to AA , take references from mine ;)

Offline ninjascience

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Re: Faces

Reply #13 on: March 13, 2008, 03:46:04 pm
what about more 2x lines?

crude edit:

Offline tocky

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Re: Faces

Reply #14 on: March 13, 2008, 03:52:36 pm

various things, but:
-you gotta shade all up the side of the nose or the face'll look flat.
-eyebrows are important.
-match up the shading on the near side of the face to the shape of the far side of the face.
-the 1-pixel lines help, but 1pix lines bug me because they're so ubiquitous. Try and hang onto your line weight. It's a special thing.
Anyways, I hope this helps.

Offline XaMMaX

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Re: Faces

Reply #15 on: March 13, 2008, 09:46:05 pm
Fast edit:



Still not shure about get rip of 2x outline =\

2tocky, really nice edit, but he looks old now  ::)

Offline Atnas

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Re: Faces

Reply #16 on: March 13, 2008, 10:01:17 pm
I actually think his looks younger than yours. Yours has a tiny mouth and nose which appear on shriveled old folk. You might be able to get away without doing tocky's large bags-under-the-eyes and pull off a younger look than both yours and his. But you need the wide mouth and nose along with blockier form definition.

Offline XaMMaX

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Re: Faces

Reply #17 on: March 13, 2008, 10:13:32 pm
Mmm, i mean not me edit but how it was from start...well how about now? Better? He need to look like teenager or something

Offline Atnas

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Re: Faces

Reply #18 on: March 14, 2008, 01:18:20 am
Better, but don't forget to move his hairline up. He doesn't have a forehead as it is.

Offline Tremulant

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Re: Faces

Reply #19 on: March 14, 2008, 04:31:32 pm
I think the two biggest problems here are lack of contrast and.... polish, for lack of a better word. The face and hair look a little flat from lack of strong shadows and highlights, and the line art needs a bit of smoothing. The hair, in particular... it looks like the basic shapes have been blocked in, but not refined.

I did an edit to show you what I mean:



The darker shadows and brighter highlights help give some pop to the image, and help better define the forms. Same with the smoothing or refining, or whatever, of the lines. Most people will tell you that one of the keys of pixel art is exercising control, and careful pixel placement, making sure each dot's in the optimal spot. Like I said, the basic forms are blocked in in yours, they just need a little more love (check the jawline, hair highlights, etc. to see what I mean). ;)

I don't see any reason to drop the 2x outlines. The only thing I'd suggest is that if you're gonna use them, you might want to outline the hair, too. If you were planning on doing that anyway, just pretend I stopped talking at the end of the las bit. :)