AuthorTopic: [WIP] RPG Girl (Update! 5/15)  (Read 29344 times)

Offline Sherman Gill

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Re: [WIP] RPG Girl

Reply #20 on: March 05, 2008, 04:37:44 am
Doesn't each power of 2 use up less space then the following one?
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline tocky

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Re: [WIP] RPG Girl

Reply #21 on: March 05, 2008, 05:53:45 am
Not really, or at least, it's misleading to say so. Every time you increase the colour depth you're using more space - an extra bit for every pixel in every image, each time.

However, as the amount of space you use increases linearly, the number of colours you can use goes up exponentially:

1 bit: 2 colours
2 bit: 4 colours
3 bit: 8 colours...

Basically, the difference between two colours and four colours is the same increase in memory as the difference between 32 and 64, and so on for larger powers of two.
« Last Edit: March 05, 2008, 06:01:15 am by tocky »

Offline Sherman Gill

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Re: [WIP] RPG Girl

Reply #22 on: March 05, 2008, 05:59:57 am
And uh... those are all powers of two. 4 bit would be 16, yeh? then 5 bit is 32?
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline tocky

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Re: [WIP] RPG Girl

Reply #23 on: March 05, 2008, 06:09:11 am
EDIT: huh, I think I read you wrong. I must've read "previous", not "following". So disregard anything I said that sounded stupid. What I mean to say is that 11 colours, or 13, or whatever, uses four bits, same as using 16 would.
« Last Edit: March 05, 2008, 07:49:07 am by tocky »

Offline ilkke

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Re: [WIP] RPG Girl

Reply #24 on: March 05, 2008, 11:27:43 am
I'm not saying you should make the other eye visible. What I'm saying is that a large portion of the face is covered with arbitrary dithering that doesn't add any detail or shape to the face. Maybe it's just me, but I really can't tell what's supposed to be going on there.
i

Offline tehwexxl0rz

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Re: [WIP] RPG Girl

Reply #25 on: March 06, 2008, 06:39:10 am
Finally getting somewhere with the skirt! :D

Offline senile

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Re: [WIP] RPG Girl

Reply #26 on: March 06, 2008, 12:06:36 pm
I found a neat Capcom sprite (...)



I may be flogging a dead horse here, but that is so not a Capcom sprite. It oozes SNK style.

Offline Hyrule_SwordsMan

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Re: [WIP] RPG Girl

Reply #27 on: March 06, 2008, 11:25:04 pm
i like the edit labbeled new (?)
I would add to it a bit of contrast to the hair
but use more highlights in it and less on the rest of her body.

Offline tehwexxl0rz

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Re: [WIP] RPG Girl

Reply #28 on: March 08, 2008, 01:27:15 am
Edit! Mainly just tweaked some shading.... I like the torso better now.

>>>>


I think I'm pretty much ready to call this finished! Unless anyone sees any SCREAMING flaws I'm failing to notice....?


Ack, of course now that I've said that, I'm finding little things I dislike all over the place. I need to get rid of some AA on the neckline. Also, some shadows could be cleaned up......
« Last Edit: March 08, 2008, 01:31:15 am by tehwexxl0rz »

Offline I Am Uh

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Re: [WIP] RPG Girl

Reply #29 on: March 08, 2008, 08:53:44 am
Made a few choice edits. The hand, skirt, and a few other lil' things.
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Evil prevails.
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Mother is God in the eyes of a Child...  - Rose Da Silva (Radha Mitchell) "Silent Hill"