AuthorTopic: How to improve this  (Read 2615 times)

Offline Karies

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile

How to improve this

on: February 17, 2008, 05:11:29 am
Hi people!
I want to know if there is some way to improve this.  I know it's too bad, but I only want to know some tricks for improve face and body simetry. Note he has a mutilated arm

« Last Edit: February 19, 2008, 02:49:22 am by Karies »

Offline Karies

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile

Re: How to improve this

Reply #1 on: February 19, 2008, 02:28:46 am
Nobody ???  :'(

Now I see my post wasn't replied I only want to add something I did some months ago. You can see I'm not an artist. But I want to get some basic skills enough to satisfy my needs (game development)


« Last Edit: February 20, 2008, 04:33:02 am by Karies »

Offline pixelaro

  • 0001
  • *
  • Posts: 60
  • Karma: +0/-0
    • View Profile

Re: How to improve this

Reply #2 on: February 20, 2008, 12:03:02 am
Your shading and texture in the second image is ok. but the windows need shading to show form. Also i think the building will look better with a reddish dark color. Heres an edit showing what i mean.

Your first image looks kind of strange. Is he like walking against us? his shirt hanging out on one side is really hard to make readable on a 32*32sprite, same is a mutilated arm. you need to do it simple. if he has a mutilated arm you give him a stereotypical hook or something. Or you make one arm way shorter than the other. Also diss the chesthair. wont be readable in such a small sprite. The angle is also kind of screwed. His head is seen directly ahead but his feet seem to be seen from a 45 degree angle above. I don't think I'll edit this as it would have been very little left of the original image if i did. Just try to get it somewhat symmetrical and then pick a light source and shade it. Good luck
:::....

Offline Karies

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile

Re: How to improve this

Reply #3 on: February 20, 2008, 04:32:41 am
First attempt to fix the character:
« Last Edit: February 20, 2008, 04:35:42 am by Karies »