AuthorTopic: shiny metal surface reflection  (Read 3554 times)

Offline nacritico

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shiny metal surface reflection

on: February 19, 2008, 04:26:05 am
well, I think the title talks for itself...
I tried to do that effect a dozen of time while I was pixel arting, but never got an even (nearly) satisfying draw. So, I'm asking you here, how do you make something glows (as if it were metal) in a pixel art with 3 or 4 colors??
I thxn you before hand..

salu2's
« Last Edit: February 19, 2008, 04:41:20 am by nacritico »

Offline sharprm

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Re: shiny metal surface reflection

Reply #1 on: February 19, 2008, 05:02:15 am
Take a look at the chaos engine:

http://www.wayofthepixel.net/pixelation/index.php?topic=1025.0

Also, you should post some of your attempts.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline ndchristie

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Re: shiny metal surface reflection

Reply #2 on: February 19, 2008, 05:29:57 am
shine is a matter of closely grouped lights and darks.  also, lights will sometimes expand beyond themselves halo-style over (not into! coronas always obscure detail) shadows that shouldn't otherwise receive light.
A mistake is a mistake.
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The same mistake three or more times is a motif.