AuthorTopic: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup  (Read 30943 times)

Offline Shrike

  • 0010
  • *
  • Posts: 412
  • Karma: +1/-0
    • View Profile

Re: [WIP]Danger Dinosaur Danny

Reply #10 on: January 28, 2008, 03:10:02 pm
 :o

Wow. You obviously know what your doing, so only a few nit picks.

I think the feet are too small, general chunking up would help a lot.

Also. the pink in his skin is bugging me, maybe do something about that.

And the tail? i would abandon the little balley thing.

Can't say enough positive things about the rest, though.

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Knucklemonkii

Reply #11 on: January 29, 2008, 09:22:04 pm
Still working on Dinosaur Danny, but I've been Alternating between that and this as my interest wanes in one for a few days now (It's definitely kept my motivation up. I've done about three times as much work as I normally would have in this amount of time)

The tileset... well, what I have (Besides the mechanical traps. those are temporary.) is considered complete, but it's missing about 5-10 or so needed tiles and transitions
Right now I'm mainly looking for crits on the woman. (I think I vucked up her left (our right) leg)

Oops! Almost forgot: Face was made after 15 minutes of staring at art by Ben2theEdge, so, uh, gracias to him?
« Last Edit: January 29, 2008, 09:24:16 pm by Sherman Gill »
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline tocky

  • 0011
  • **
  • Posts: 503
  • Karma: +0/-1
  • doublepostokrates
    • View Profile
    • my blog

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #12 on: January 30, 2008, 02:39:10 am
 ??? eyelids, eyebrows? gender is kind of ambiguous.

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #13 on: January 30, 2008, 04:24:54 am
I dunno, she was supposed to be pretty masculine. :-\ But, the hair and chest don't make it clear, huh?
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline tocky

  • 0011
  • **
  • Posts: 503
  • Karma: +0/-1
  • doublepostokrates
    • View Profile
    • my blog

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #14 on: January 30, 2008, 05:02:37 am
Well, a masculine body with long hair and boobs still looks more or less like a man. But I don't know what is the best way to portray a masculine woman, otherwise.

Offline Sherman Gill

  • 0011
  • **
  • Posts: 995
  • Karma: +0/-1
    • View Profile

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #15 on: January 30, 2008, 05:05:18 am

Bigger hips - Lots of changes - Old

Edit: Thanks to TIGirc for critiques and helping me make this like, 40 bajillion times better over the last 20 minutes.
« Last Edit: January 30, 2008, 05:36:25 am by Sherman Gill »
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline Ben2theEdge

  • 0011
  • **
  • Posts: 503
  • Karma: +1/-0
  • I'ma drink mah coffee!
    • View Profile
    • My Deviantart Gallery

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #16 on: January 30, 2008, 08:06:35 pm
It's not just anatomy but also body language that communicates gender. Your character has a very masculine pose - shoulders forward, elbows out, feet spread apart, like she's about to absorb the shock of being hit by a runaway locomotive. Girls tend to stand with their shoulders back (like in your middle version), and their elbows in, also with their feet close together; when their feet are apart they tend to push their hips to one side and put the weight of their body on one foot.

Observe the difference between Superman and Wonder Woman; two similar characters except one's a guy and the other's a girl:


« Last Edit: January 30, 2008, 08:12:05 pm by Ben2theEdge »
I mild from suffer dislexia.

Offline Feron

  • 0100
  • ***
  • Posts: 1123
  • Karma: +0/-1
  • Carpe Diem
    • View Profile
    • Pixelheart

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #17 on: January 30, 2008, 08:20:22 pm


little edit, hope its some use  :)

Offline thedaemon

  • 0010
  • *
  • Posts: 110
  • Karma: +0/-0
    • thedaemon
    • View Profile
    • personal website

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #18 on: January 30, 2008, 11:19:24 pm
You could either, make her look feminine and give her a manly pose, or make her look manly and giver her a feminine pose. That's a way to convey her strength.
gemini://thedaemons.space
https://thedaemons.space

Offline ndchristie

  • 0100
  • ***
  • Posts: 2426
  • Karma: +2/-0
    • View Profile

Re: [WIP]Danger Dinosaur Danny et Werewolf Game Mockup

Reply #19 on: January 30, 2008, 11:28:18 pm
i find it impossible to see any one of these as anything but a twink.

ben's post is a great one to follow: pay especially close attention to the widths of shoulders, hips, distance between knees, etc.  the bust does not need to be increased imo, and i don't actually see that as solving any issues.

I've noticed the female's are more readable when their neck area is less cluttered. Consider experimenting with dropping the shoulders
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.