Pixel art or not, it still looks gorgeous to me. I remember seeing it a while ago, and thinking to myself "FINALLY, SNK decides to update their rehashed sprites."...
In other fighting game news, the SF4 3D is looking to be kinda' fun. I think most people here were hating on it, because of the not so real anatomical characteristics, and 'roided up Ryu. But after looking at all the other character models, realism wasn't what the creators were going for. It seems like they've been improving the character models a bit since we last saw them, as Ken's face looks a bit better, but Ryu still has huge, weird looking eyes, and face. However, as far as gameplay is concerned, it still needs a bit of work. I was hoping something close to SF3 type controls(yeah, I know I'm one of the many, so sue me.), like parrying, and maybe even dodging as well. I don't like the whole 1 attack per move type deal, like the old Street Fighter games were. Instead I'm more a fan of the combo system that's evolved in later 2d games. Hopefully they improve this portion of the gameplay to allow for more experienced players to compete...oh, and for fun as well.

The specials look great as far as I can tell. Some of the New characters look like they may be fun to use (El Fuerte, Rufus, and Abel).
I saw the newest Soul Calibur intro the other day and came to realize it didn't really make much sense...just huge, bouncy ta ta's and sword fighting....and Darth Vader. Weird.