AuthorTopic: Terra Online; Reworking the bases  (Read 12713 times)

Offline Souly

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Re: Terra Online

Reply #10 on: December 21, 2007, 01:23:41 am
Sorry to ask, but what is up with the resemblance to the gaiaonline avatars and the name terra online? O:

I'm not grumpy over anything, just a bit curious.
No resemblance to gaia other then customizable avatars and forums.
The name was chosen a long time ago when all me and my old gaian buddies got sick of how bad gaia had become.
They had gone completely away from the RPG factor of the site which is what we liked about it.

I guess you won't change anything at this stage, but the ball/clog-feet are killing the simplistic design. All simplifies body parts have some resemblance of their real counterparts, except for the feet. You also will have big problems designing delightful shoes for non-feet-like feet ):
Would you care to edit?


Shroomies

As for anyone who wants to check out the progress then you can make your way down to.
http://aiongate.com/terra

No domain yet, don't have paypal set up.
« Last Edit: December 21, 2007, 08:45:05 am by Souly »

Offline Souly

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Re: Terra Online

Reply #11 on: December 22, 2007, 01:21:20 am

Skeleton.

Offline Souly

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Re: Terra Online; Town map

Reply #12 on: December 23, 2007, 06:54:16 am

This is what I've come up with
Yes the trees are just copy and pasted.
I more put them there as place holders so I could get an idea for what to do next.

Town's perspective is still iffy but it's coming together.

Working off of a concept sketch drawn for me long ago.
« Last Edit: December 23, 2007, 06:57:20 am by Souly »

Offline Souly

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Re: Terra Online; Town map

Reply #13 on: December 30, 2007, 05:16:40 am

I'm trying to remake the feet.
As I've said time and time again I'm not too good at anatomy.

Offline ndchristie

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Re: Terra Online; Reworking the bases

Reply #14 on: December 30, 2007, 02:25:37 pm
can we AA those lines with a middle-dark so that they actually smooth, or would that be breaking the style you want?  right now the jump is just too far (as im sure you're aware).
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The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Souly

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Re: Terra Online; Reworking the bases

Reply #15 on: December 30, 2007, 06:55:38 pm
Well some of the items already have a third shade, so I don't see why the bases can't have one either.
I think the feet are just too small in comparison to the hands. which I don't want to change because I already have item using the hands how they are.

Offline Ar

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Re: Terra Online; Reworking the bases

Reply #16 on: December 30, 2007, 09:35:49 pm

I tried to add some aa and new eyes. Maybe it will be a bit helpful or probably not.
Every pixel is important.

Offline Souly

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Re: Terra Online; Reworking the bases

Reply #17 on: December 30, 2007, 09:57:26 pm
I can't AA the eyes, due to the fact that the skin is customizable.
So if the AA on the eyes matched one skin color, it wouldn't be able to look nice on the other skin colors.
It's sucks, I know but those are my restrictions using the avatar system I'm using.

It's like a paper doll system.
Just layers each item accordingly.

Offline Sherman Gill

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Re: Terra Online; Reworking the bases

Reply #18 on: December 31, 2007, 04:29:53 am
Actually, you still could.
Just have to use AA equal to or darker then the surrounding area at the darkest skin tone.
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Offline Rydin

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Re: Terra Online; Reworking the bases

Reply #19 on: December 31, 2007, 07:03:11 am


Quick ms paint edit.



I'm evil and reeeaaaaaly tired. Sorry for this.
Man cannot remake himself without suffering for he is both the marble and the sculptor.