Big Update today, well long post at least.
Anyways, back to my SECOND pixel, I feel like I should tell you more about it.
My Friend and I were at work and our imagination runs wild while we're bored. We came up of the idea for a game called "Darkhest Hour" Obviously at first, we were both VERY ambition, thinking we're going to make this awesome 3D game with amazing graphics, kind of Devil May Cry like, after realizing we're just too young and too in experienced for that kind of thing, with neither of us knowing how to do any kind of 3d modeling or design which special wow programs on computers (sorry about my language, there, not that it was rude, just "special wow programs" wasn't very good

)
So, Thinking about it a bit more, we decided a short DEMO version in Pixels would do the trick nicely, So I set off to make a background template with HUD and all that kinda thing, which you have already seen, and sadly hasn't developed much since =/
I'll give you a short description of the game soon, not today, my friend has yet to write it for me

Anyway, I have since made the main character, named: Nick Savage
Heres my very large unfinished sprite sheet:

I've yet to do
Jump
Take Damage
Death
Crouching with crossbow (yes, that's a crossbow)
And everything to do with a sword
I had ago at animations here,
Walk:

Walk with Crossbow:

This is all new to me and I can see things that just don't flow very well.
Any comments are greatly appreciated.