AuthorTopic: Pixelationavatar  (Read 3884 times)

Offline madman

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Pixelationavatar

on: November 23, 2007, 12:42:17 am
 :crazy:
11.22 -> 11.28

« Last Edit: November 28, 2007, 08:27:51 am by madman »
:crazy:

Offline Sherman Gill

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Re: Pixelationavatar

Reply #1 on: November 23, 2007, 01:16:19 am
Did you model your mouth after an old dog's?
Those curves on the sides certainly make it seem like it.
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline Helm

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Re: Pixelationavatar

Reply #2 on: November 23, 2007, 08:44:25 am
I hope we see a better class of reply and critique than that, Sherman Gill.

Hello madman, welcome to the boards. About your avatar. I think the single pixels on the brow, on the sides of the mouth and so on, especially when mirrored create the effect of a strange skin condition or something like that. Also, the hair and shirt are not aa'ed as much as blurred. You need a firmer understanding on aa than you've got going right now. Less pixels to aa with, a more controlled effect. What's the dark contours around the neck for?

Good animation and a good first try. Keep working on it.

Offline Sherman Gill

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Re: Pixelationavatar

Reply #3 on: November 24, 2007, 02:19:35 am
I'm gonna go ahead and say I'm sorry for my temerity.

Anyways, Madman, the portrait is quite nice and it's obvious you've got your share of experience in working with color, so, keep it up and I look forward to seeing more from you :).
That being said, I think you've got a lot of pixels placed at random on the face, making it look like it has, as Helm said, a skin condition
Though I don't think it can be said there's an actual problem with that, I made an edit with cleaner skin:

I also, more logically, changed the anti-aliasing on the hair, cut out parts of the shirt, and made the light cover a larger part of the face.
I'll start by explainging the lighting change:
In yours, the mirroring in the face makes it look like both sides are equally lit, and that combined with the shadows on the forehead make it look pillowshaded (Having the light between the viewer and the object, in case you didn't know), while your nose is shaded like the light is up and to our left of the subject.
So to get rid of the pillowshading I expanded the light to further follow the lightsource effecting the nose.

The shirt:
It was confusing to me why it would go up like that (Actually, was it hair?), so I removed it. If it is your hair, I think you need to find a way to separate it from the actual shirt.

The anti-aliasing:

You're just creating a blur effect with this. There's never an actual change in the object-dark-light-background formula, and this actually serves to make jaggedness more obvious, which is the opposite of what AA is supposed to accomplish.

This is what I changed in my edit. Instead of using 2 pixel blurring like you are, there's simply a 1 pixel line of AA surrounding the curve, with a few exceptions. First,
the purpose of anti-aliasing things is to make it look smoother then you could with whole pixels, so effectively anti-aliasing is using pixels to make it look like there's less then a pixel there, but, you know, more then nothing.
So, let's look at the curve. The point marked H is the highpoint. Well, the 2 brown pixels are. They're the part that looks like it goes out the furthest from from the object. Effectively, they can be viewed as, say, 8/10 of a pixel.
The orange pixels, are about, uh, 4 or 5/10 of a pixel,
Next to that, at point T, there's the light yellowish orange which would be about 1/10.
When you look at it as there estimated pixel ratio thingamabobbers, it goes:
1/10 4/10 8/10 8/10 4/10
Since the 8/10s are the biggest looking, they stick out the farthest.

T is actually there to mark where the AA is effecting a different line, since next to the 1/10 is one of those 8/10, so, uh, yeah.



I have a feeling some of my meaning was lost in that long-ass post. :'(
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline Jad

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Re: Pixelationavatar

Reply #4 on: November 24, 2007, 03:17:33 am
I have a feeling some of my meaning was lost in that long-ass post. :'(

Not at all, excellent critique!
' _ '

Offline Helm

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Re: Pixelationavatar

Reply #5 on: November 24, 2007, 08:59:34 am
Indeed. Karma repair!