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walk animation critique...
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Topic: walk animation critique... (Read 8699 times)
Sohei
0010
Posts: 102
Karma: +0/-0
Re: walk animation critique...
Reply #10 on:
November 14, 2007, 03:33:00 pm
I love this motion very very much!! But if you want to move head from side to side, then it lacks motion to left side. Now it swings to the right and back to straight
ps: and I love wider eyes variant a lot more!
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Opacus
0011
Posts: 971
Karma: +0/-0
Entangled
Re: walk animation critique...
Reply #11 on:
November 14, 2007, 06:56:26 pm
The new animation is a huge improvement
But I think the head move is too much. Do you shake 'no' constantly when you walk?
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ptoing
0101
Posts: 3063
Karma: +0/-0
variegated quadrangle arranger
Re: walk animation critique...
Reply #12 on:
November 15, 2007, 12:50:55 pm
This looks really nice so far, but I dunno about the head rotation. I think it only works in very few, overly cartoony cases. Who rotates their head while walking?
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There are no ugly colours, only ugly combinations of colours.
ndchristie
0100
Posts: 2426
Karma: +2/-0
Re: walk animation critique...
Reply #13 on:
November 15, 2007, 01:08:19 pm
i tend to let my head roll occasionally, but pitch and yaw are usually directed to where im focusing
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A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.
baccaman21
0011
Posts: 549
Karma: +0/-0
It's critique, don't take it personally.
Re: walk animation critique...
Reply #14 on:
November 15, 2007, 01:17:09 pm
agreed... I think that's a consensus then.. the head rotation is a bit too much... I stand corrected...
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Buy the book - The Animator's Survival Kit by Richard Williams
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mobichan
0001
Posts: 35
Karma: +0/-0
Re: walk animation critique...
Reply #15 on:
November 15, 2007, 10:09:41 pm
Thanks for the encouraging words. Does anyone care to take a crack at getting the head to look correct? I have stared at this for so long that I can't see it clearly anymore.
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