AuthorTopic: ff vincent(warning HUGE image)  (Read 12696 times)

Offline Peppermint Pig

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Re: ff vincent(warning HUGE image)

Reply #10 on: November 23, 2005, 04:03:01 am
Steps would be nice, but it's  your call. Explaining the piece could help. I don't like the mix of ordered dither and random dither. The comment about using the bright warm shades in the metal doesn't sit easy with me, but it's your piece. Good luck with this.

Offline Gil

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Re: ff vincent(warning HUGE image)

Reply #11 on: November 23, 2005, 04:07:07 am
Yes, I would like to see them. Don't see this as a negative, I'll be pleasantly surprised if you adequately prove me wrong :)

Oh, and I've got nothing against colour reduction btw, I use it myself on some pieces, it's just that I don't like an attitude where you'd use it and not admit it...

Offline Ryumaru

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Re: ff vincent(warning HUGE image)

Reply #12 on: November 23, 2005, 04:14:45 am
lineart:


the first thing i started on was the ear

then i decided to block in the colors of the face

then of course dithered the face, later some colors were changed

after that, i played a bit working on some random things then decided to work on the collar

then again with the dithering

and then again after more playing and working on the whole image i decided to do some hair

if youre not completely satisfied i kinda did like a pixel journal about it, doesnt say about all of it tho.

Offline Xion

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Re: ff vincent(warning HUGE image)

Reply #13 on: November 23, 2005, 07:54:23 am
I believe you (although you are completely mad for attempting such a piece). Please, inform: how do you choose your pallete? Do you have a preset pallete or...
I think one of the reasons it looks color reduced is that freaky pallete...
Anyway, good luck and might I suggest, just as practice, some more conventional pixel art so that we can see that you at least have the ability to take on such a large piece in detail? Ya' know...something...smaller?

Offline Ryumaru

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Re: ff vincent(warning HUGE image)

Reply #14 on: November 23, 2005, 02:51:17 pm
lol, ill show you some more conventional pieces. but the pallette itself isnt that crazy its got shades and highlights of colors that things such as his jacket and his hair would use. its just that i have shades of red and grey in his skin, pink in the metal and other things like that that make it seem wacky.

Offline Bo

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Re: ff vincent(warning HUGE image)

Reply #15 on: November 23, 2005, 03:15:10 pm
heh, mixing pink, blue and red like you did in the hair is crazy! :P
turning out realy good.
could you post the image that got its thread locked here so we could see it?

Offline Ryumaru

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Re: ff vincent(warning HUGE image)

Reply #16 on: November 23, 2005, 03:31:39 pm
im a little lazy, but heres the topic its in:
http://www.wayofthepixel.net/pixelation/index.php?topic=487.0
also i have some more images to show

and i have a more final version of this but its on my laptop, i did that thing were you pixel it in black and white to get the shading right but how whould you go about coloring it?
[/img]
« Last Edit: November 23, 2005, 03:49:09 pm by Ryumaru »

Offline Gil

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Re: ff vincent(warning HUGE image)

Reply #17 on: November 23, 2005, 04:20:27 pm
Well, you haven't convinced me at all, but you made me doubt it, so that's in your favor. Anyway, those new pieces you posted are ace, so I'm going to shut my trap and leave this thread ;)

Sorry if I caused any inconvenience...

Offline Ryumaru

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Re: ff vincent(warning HUGE image)

Reply #18 on: November 23, 2005, 04:33:02 pm
well the only thing causing me inconvienence is people still thinking that its not pixeled.

Offline Kazuya Mochu

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Re: ff vincent(warning HUGE image)

Reply #19 on: November 23, 2005, 05:00:55 pm
we have no reason to think other wize. for all I know you could just reduce the colors down to 2 and say " this is my line art"

it's not about the steps. but why do you go and put thoes really weird tones for shading. I meen, look at this:

why would you put grey in flesh tones? artistic option? why isn't it any where else?
the think is, as far as I know, and I have done automatic color reduction, to optimize images for the web and so, and I know how a computer acts if you give it a pallet, and have him reduce using dither, error difusion, or just no dithering at all.

I'm not going to say this isn't. but if this is automatic color reduction, and sometime in the future you decide to produce your own work, people are going to realise it, and in the end, you will only fool your self.
belive me, you are not the first to try something like this.

if not, if this is really yours, I'd drop the weird antialiasing, it confuses people!

really, I hope you make up your mind.

Kaz
Image size doesn't matter! It's what you do with your pixels that counts!