AuthorTopic: template character walk animations for mmorpg  (Read 12561 times)

Offline Akira

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template character walk animations for mmorpg

on: November 21, 2005, 09:07:50 am




Doing some work for an mmorpg (yeah yeah I know but as long as I'm getting paid I don't care).

My bosses (yes thats right, multiple) are having some issues with the animation but since they're programmers they are also having some issues explaining  :-\

C&C would be most apreciated
thanks Dogmeat!

Offline jimqode

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Re: template character walk animations for mmorpg

Reply #1 on: November 21, 2005, 09:17:27 am
a little robotic, don't you think?

The front leg doesn't bend at the feet, on the backside animation his ass very shaky which is not nice for a male character. if it's a female character the body needs to bend with the buttocks. on the frontal animation torso also needs to sway a bit.

Offline Akira

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Re: template character walk animations for mmorpg

Reply #2 on: November 21, 2005, 09:23:48 am
hahahah i didn't really have a look at these after i posted them. You're right that is a very shakey ass.
uhh i'm not sure i get what you mean by 'The front leg doesn't bend at the feet'...

Does anyone know of good 32x64 walk sprite examples i could have a look at?
thanks Dogmeat!

Offline jimqode

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Re: template character walk animations for mmorpg

Reply #3 on: November 21, 2005, 09:26:02 am
oh sorry. that should be "the front leg does not bend at the knee" :)

Offline Akira

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Re: template character walk animations for mmorpg

Reply #4 on: November 21, 2005, 09:29:08 am
Yeah i was wondering about that. Oh well. I'll change the keyframes. Thanks for your help.

EDIT: Limitations of the engine mean that all keyframes must have character feet on the ground so now i'm confused as to what my keyframes should be...?
« Last Edit: November 21, 2005, 09:42:42 am by Akira »
thanks Dogmeat!

Offline Gil

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Re: template character walk animations for mmorpg

Reply #5 on: November 21, 2005, 04:36:34 pm
This is all 32x64 examples... I don't think your cycles look like animation at all, they're just wiggling their feet around. Try walking without bending your knees, it's impossible...


I made this for an mmo once, idle sprite was by Z Gravity.

http://fto.faktor-g.com/animaster/
This is a javascript program I wrote for it, might be interesting to look at.

http://art.faktor-g.com/3d_template_02.png
This is a nice template to base stuff on. Lighting is exagerated, but that's a plus when you need to figure out shapes

Offline TKSkater

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Re: template character walk animations for mmorpg

Reply #6 on: November 21, 2005, 11:50:44 pm
Very robotic. Make it more like Gils I say, with not such choppy movements and more human mobility. Like joints and that.

Gil did that MMO every get off the ground?

Offline Akira

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Re: template character walk animations for mmorpg

Reply #7 on: November 22, 2005, 12:45:33 am
Heres an edit.


What really seems to be limiting me is the 3 frame cycle and having to have the feet on the ground each frame (in the engine the character stops each frame).

I couldn't see that .png gil. Nice walk though.
thanks Dogmeat!

Offline Gil

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Re: template character walk animations for mmorpg

Reply #8 on: November 22, 2005, 02:01:19 am
You really want those knees and elbows to bend, it looks more like a spasm than a walk to me...
« Last Edit: November 22, 2005, 02:02:52 am by Gil »

Offline Blick

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Re: template character walk animations for mmorpg

Reply #9 on: November 22, 2005, 02:35:49 am
You're going to have to make the lines change along with the color. Cheaping out by just making shadows to make an illusion of bending won't cut it most likely. You'll have to make him lift his feet too. No ice skating allowed.