AuthorTopic: Ancient Robot [WIP, C&C wanted]  (Read 2222 times)

Offline lichen

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Ancient Robot [WIP, C&C wanted]

on: October 22, 2007, 04:32:25 am
Hey, new user here.
I started my first real pixel art yesterday for a game I might be making soon. Looking for some C&C on this.
After browsing this forum for a bit mine is looking pretty basic... :-[
The wheel stands out the most to me; the specular seems off and it needs a tread.
edit: also the yellow shoulder detail shouldn't be on the back cast.


« Last Edit: October 22, 2007, 10:02:45 pm by lichen »

Offline pkmays

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Re: Ancient Robot [WIP, C&C wanted]

Reply #1 on: October 22, 2007, 10:18:52 pm
You usually want to avoid dithering a character sprite. Dithering is best applied on backgrounds, interfaces, and other static objects. Focus instead on getting some nice color ramps and building up the form that way.