AuthorTopic: On the take - Visual novel  (Read 20683 times)

Offline vertex

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Re: On the take - Visual novel

Reply #30 on: October 04, 2020, 04:50:50 pm
More code and more puzzles.

« Last Edit: October 31, 2020, 04:01:29 pm by vertex »

Offline vertex

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Re: On the take - Visual novel

Reply #31 on: October 05, 2020, 05:59:57 pm
A bit of open the door puzzle.

« Last Edit: October 31, 2020, 04:01:38 pm by vertex »

Offline vertex

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Re: On the take - Visual novel

Reply #32 on: October 06, 2020, 05:49:11 pm
Babysteps.

« Last Edit: October 31, 2020, 04:01:51 pm by vertex »

Offline vertex

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Re: On the take - Visual novel

Reply #33 on: October 24, 2020, 04:14:42 pm
Been to long. Now after 3 hours of bug-hunting I'm back where I left off.



Missed u placeholder.

Offline bengo

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Re: On the take - Visual novel

Reply #34 on: October 25, 2020, 11:07:05 am
Neat stuff

Offline vertex

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Re: On the take - Visual novel

Reply #35 on: October 25, 2020, 03:18:41 pm
Neat stuff
Thanks. Hopefully it will turn into to something playable.

Offline vertex

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Re: On the take - Visual novel

Reply #36 on: October 25, 2020, 03:26:50 pm
Almost at 50k chars in Twine. Yey me.

Offline vertex

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Re: On the take - Visual novel

Reply #37 on: October 26, 2020, 07:05:40 pm
More fun stats today.

Offline vertex

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Re: On the take - Visual novel

Reply #38 on: October 27, 2020, 07:20:56 pm
It's a Secret to Everybody.

Offline vertex

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Re: On the take - Visual novel

Reply #39 on: October 28, 2020, 01:43:05 pm
Been putting it off. But now the first 2 locations are wired from start to end. Next step is to fix the 'else' counter:D