AuthorTopic: Castle For A Game ( c&c wanted )  (Read 12059 times)

Offline brian.h

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Castle For A Game ( c&c wanted )

on: October 05, 2007, 09:33:37 pm
I'm currently working on the art for a game called Castle Siege or Bust. Just about finished up redoing the castle just need to do the flooring on it and would like to get a feel for where im at on it. Would love to hear your opinions and critiques on it  :)

Offline Blackbeltdude

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Re: Castle For A Game ( c&c wanted )

Reply #1 on: October 05, 2007, 10:07:54 pm
I'm digging the style. :)

You could experiment with the shading for that room though. I've seen it done as you have it now, and I've seen it done where the darkest shadows are on the back wall, and the lighter shades are on the right and left sides. (Basically, reverse of what there now, if that was too wordy... >.>)

I also think it could benefit from another highlight color or two. (Just on the outside). I think that'd really give it more depth, and roundness, and could even compliment the purple shadowing if you use a yellow hue for the highlights.

On a final note, I think the bricks could use some texture. Nothing too major, but some dithering or something so we know the walls are rough. (As castles tend to be).


I can't wait to see how the floor looks. :)

Offline smiker

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Re: Castle For A Game ( c&c wanted )

Reply #2 on: October 05, 2007, 10:45:22 pm
whoooooooahhhh i have no words for the moment...just asimilating, it breaks the grid a lot!!!
can i make a question of your game? where can i see more stuff? i loved it alot, be sure i'll be one follower of that game.

Offline KhrisMUC

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Re: Castle For A Game ( c&c wanted )

Reply #3 on: October 05, 2007, 11:42:21 pm
@smiker: what grid?

The top of the wall should look something like this:

Offline Jigsaw

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Re: Castle For A Game ( c&c wanted )

Reply #4 on: October 05, 2007, 11:58:58 pm
Yeah, the tops of the bricks kinda stood out to me as well, but other than that it looks awesome. I like the colour palette.

Offline rabidbaboy

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Re: Castle For A Game ( c&c wanted )

Reply #5 on: October 06, 2007, 06:24:43 am
Very nice, reminds me of Castlevania.
Yeah, prob should fix the perspective issues with the "rims".
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Offline brian.h

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Re: Castle For A Game ( c&c wanted )

Reply #6 on: October 07, 2007, 05:11:51 am
Hey thanks for the comments on my castle here. I really appreciate it  ;D Here's the updated version of it.  Great tip on the perspective of it, I fixed that and add the flooring to it. I hope you like it.  :)




As for the info on the game, we really havnt put together a website for it. But once we do I'll send you a pm on it. I also have a pixeljoint account under the name Atlas. Most of the art on there isnt up to the standard of this castle tho, simply because im doing back and redoing the art since I have improved quite a bit from the start of this games development.
« Last Edit: October 07, 2007, 05:16:37 am by brian.h »

Offline DavidCarney

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Re: Castle For A Game ( c&c wanted )

Reply #7 on: October 07, 2007, 08:08:49 am
hmmm the floor tiles look a bit big for the castle.  and the highlights around the nails seem a bit bright.

looks much better with the fixed perspective.

edit: sp
« Last Edit: October 07, 2007, 08:10:19 pm by DavidCarney »

Offline Phlox

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Re: Castle For A Game ( c&c wanted )

Reply #8 on: October 07, 2007, 04:56:12 pm
The floor real sticks out because it is more saturated than the rest of the castle. So i would say drop the saturation on the colors in the floor and it should fit better with your castle.

I really think that this piece is looking good.  :y:

Offline CrematedPumpkin

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Re: Castle For A Game ( c&c wanted )

Reply #9 on: October 07, 2007, 05:03:55 pm
Agreed; for a castle, I think the floorboards should be a smaller. I really like the bricks; until I looked closely I didn't realize that the first and second levels of bricks were copied  ;)
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