heh, the main character portraits looks like a cross between spike from cowboy bebop and ryumaru from real life
souly, i think your edit actually just confuses and in some cases completely breaks the forms with all that. dirty pixelling is one of your mainstays and it works pretty OK for what you do, but not in this case.
foreground is great even if the scale is a little wtf

two characters really don't match up except for coloring, and the hand in front of the face makes it read very difficultly. i would move the hand over 1 px and put just enough light on the face to define it as a shape, even if it's not a very visible one.