What does that mean? Does HALO spend time in cutscenes? Yes. Therefore it could create a better immersive experience.
It's interesting that you brought up cutscenes, because in the making-of stuff that comes with the limited Halo 3 editions, there's some talk about the cutscenes in the game. They found gamers today really love to skip cutscenes, even cutscenes they've never seen before, and then the same people would be all confused about the rest of the game because they probably didn't even realize they missed something by skipping that cutscene. So they made an effort to compact the cutscenes in Halo 3 down so no one would want to skip them.
Halo 3 isn't so much about being revolutionizing and new and fresh as it is about being accessable. I mean, it's like... the best selling FPS ever, partly because it's good, but partly because it's accessable. If you make a game that everyone CAN play, and you make it good enough for people to spend money on, you have a game that EVERYONE plays. Games can be good without getting large audiences. Games can get large audiences without being good. I don't think Bungie's vision with Halo 3 was to make the best game ever from an artistic point of view.
And yes, I'm evangalhowever you spell that word, but I do so because Halo is NOT one-dimensional. People think it is, especially because it's got such a massive fanbase of brainlessness, but it's so far from the truth I feel compelled to try to convince people it ISN'T one-dimensional. If it was, I wouldn't have to preach about it.
Ptoing, yeah, it does seem like I'm defending Halo 3. That's not my intent, the game and its makers don't need defending. I intended my two massive walls of text to be directed at a fellow gamer; huZba. Because I felt exactly the same way he did, but then it grew on me. In the same way, it would grow on him, if he let it. That's really all I was trying to say. Worst thing is, the more I try to explain why I seem so fanboyish about Halo 3, the worse it gets. So I'm gonna stop now. Meh!
Hmm, the way I see it, there are two types of first person shooters: Quake (1), and everything else.
You've only played two shooters then? Quake and something else. I mean, games like Rainbow Six, for example, don't fit in the same category as games like Halo. And Halo doesn't fit in the same category as Quake (although in multiplayer it's a pretty close match, now). Then there's Battlefield and stuff like that. Then there's third person games that behave like first person games, like Gears of War.