AuthorTopic: Official OT-Creativity Thread 2  (Read 569935 times)

Offline Mathias

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Re: Official OT-Creativity Thread 2

Reply #1020 on: June 15, 2009, 08:11:54 pm
http://i686.photobucket.com/albums/vv227/Cosmic_Daniel/RobotSpartan.png?t=1244952499
Downloaded Alchemy (al.chemy.org), and had my first serious attempt at this whole digital art painting thing.  I am happy with aspects of it, but I dislike the entire right side, which is a shame considering how much of the canvas it takes up.

EDIT:  Made another picture that isn't as well formed but is just me messing around with more ideas on the face, plus some cheap and nasty scarring.
http://i686.photobucket.com/albums/vv227/Cosmic_Daniel/Spartanwithbackgroundandscarring.png?t=1244959183

both links, images gone

Offline Sohashu

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Re: Official OT-Creativity Thread 2

Reply #1021 on: June 16, 2009, 04:17:35 am
Sorry.  I did a little behind the scenes housekeeping.  Links should work now.
Back from hiatus, just remembered how excellent this community is at forming technique in a fledgeling artist of any kind.

Offline Mathias

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Re: Official OT-Creativity Thread 2

Reply #1022 on: June 19, 2009, 04:47:18 pm

Offline xhunterko

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Re: Official OT-Creativity Thread 2

Reply #1023 on: June 22, 2009, 05:16:58 am
Hello, me again. I re-did this in FL Studio 8.

http://startdownload.filefront.com/13920414//defe1ed6850cc881714e1e600e92baa48b964012cdbe426ed0a3e5b0fcc41b222b30f39ed70f9006//

I changed around a couple instruments and now it doesn't have any reverb I think.

Whatc'ya think?

Offline ndchristie

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Re: Official OT-Creativity Thread 2

Reply #1024 on: June 22, 2009, 11:12:24 am


Experimenting with a more marketable approach to things, perhaps a little tepid in terms of style but i thought it was successful for my goals.
Trying to make it "commercial rpgish" while at the same time having actual reasons for all of the ties, buckles, and what have you, as well as maintaining a sense of hand and character.

Hard to say how i feel about anatomy in this one...it's intended (and clearly is) this sort of big-headed elongated japano-byzantine abstraction but the point is for it to have appeal and a certain amount of swish, so i guess errors that cause discomfort are always bad :P.  as for the face...this was drawn in markers first and those are unforgiving.  When it comes to big-eyed cuteness found in a lot of stuff, atm she's got a lot of big-eyed and not so much cuteness...
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline willfaulds

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Re: Official OT-Creativity Thread 2

Reply #1025 on: June 22, 2009, 11:37:31 am
I like it ndchristie.

2 things stick out on closer inspection;

The top of her arm closest too us. It's disturbingly thin.
The hair in the background - it doesn't seem to make sense when we can see part of her hair is tied back. It could maybe work with less volume.

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #1026 on: June 22, 2009, 11:38:11 am
I don't think it works on several levels and most importantly, it appears alien, not cute. If you want I can spend some time with edits and explanations, but I have the feeling you already know why I say what I say.

Offline Ben2theEdge

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Re: Official OT-Creativity Thread 2

Reply #1027 on: June 22, 2009, 01:54:16 pm
ndchristie I like the rendering style you're using - the water-colored-ness of it is very nice. I think the problem you're running into with anatomys that you're meshing two different things that don't mesh all that well - you're combining a very graceful lithe figure with a few musclebaby features (the head and forearm in particular). Personally in the context of this kind of game I find the exagerated gracefulness far more appealing than exagerrated baby-like-ness.
I mild from suffer dislexia.

Offline ndchristie

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Re: Official OT-Creativity Thread 2

Reply #1028 on: June 22, 2009, 07:48:54 pm
Good points all.  Luckily there's no deadline on hobby projects, so i can practise things all I want.

The face is the toughest part, I have a feeling if i was more awake and sober the arm would have gone better and that's something I can watch for if that's not the case.  I feel like I was doning OK (not fantastic, but better) on paper before i took it in for coloring, but I can't quite put my finger on the difference.  here's the original photograph:

A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #1029 on: June 22, 2009, 11:03:33 pm



If you don't see why I did one alteration or another, feel free to ask. I hope I helped.