AuthorTopic: Official OT-Creativity Thread 2  (Read 816538 times)

Offline Atnas

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Re: Official OT-Creativity Thread 2

Reply #830 on: December 05, 2008, 07:52:01 pm
I get a BARBARIAN STRONG vibe out of the rectangles repeated in his face, body, and stance.  I think the simple shape suits him! I think his left leg may be planted wrong, so take another look at the foot.

I really like iiit.  :)

Offline Ryumaru

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Re: Official OT-Creativity Thread 2

Reply #831 on: December 05, 2008, 10:12:59 pm
The ribs aren't too wide but you have two very small highlights that look like a second pair of nipples. Sweet other than that :]

Offline flaber

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Re: Official OT-Creativity Thread 2

Reply #832 on: December 07, 2008, 06:58:43 am
What I rather like souly,
is the mere fact that you continually are trying and playing with different styles.
Coming from those old characters you used to do,
to now, everytime I talk to you, or see a post on one of the websites..
its something new, and different.

Continually playing and experimenting. After awhile of this, you will have a very interesting style, when you go and put a long hard serious effort into a project.
Keep at it.
(my opinion at least)

Offline xhunterko

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Re: Official OT-Creativity Thread 2

Reply #833 on: December 09, 2008, 07:18:45 am
Souly, pixelate those air spray can creatures!!!

In other thoughts, I've decided to step back in the deep, icy cold water here again and post some of what I consider to be my "art". I should take pictures of my older bird's eye view maps and put them up here. But I guess I'll go with these instead. Not sure if they really fit, but here goes. *Holds nose.*

(Hope I made these clear enough. Used only sharpen and greyscale to make the photos better a little.)

/Confidential paper map of enemy base.
 
/A two character/player mario brothers mockup.

/My take on tuna's hammer guy.

/What I would have liked to do for the isocollab instead.

/Forest level.

/My attempt at a combat mech

/A continuation of the shmup RTS that I posted earlier

/A scene from my work in progress book*. Based in a futuristic dinosuarian city. The main group is, as the title suggests, solar skating.


*please don't tell anybody I'm working on it okay? Keep it between us. ;)
« Last Edit: December 09, 2008, 07:31:57 am by xhunterko »

Offline Ryumaru

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Re: Official OT-Creativity Thread 2

Reply #834 on: December 09, 2008, 08:18:47 pm
Don't be ashamed to show, im sure we all have drawings very similar- I know I do.
draw bigger and on copy paper, lined paper makes everything look yuck.

Offline Zach

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Re: Official OT-Creativity Thread 2

Reply #835 on: December 14, 2008, 11:04:16 pm

EAT PUNAJI  BECAUSE IT'S GOOD AND TASTY

Offline ndchristie

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Re: Official OT-Creativity Thread 2

Reply #836 on: December 15, 2008, 05:21:20 am
wow man you get the world's cleanest workshop award.
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Ryumaru

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Re: Official OT-Creativity Thread 2

Reply #837 on: December 23, 2008, 03:21:01 am
Hey guys I need some extra special critique on a painting. I plan on it being a piece in my body of work to possibly be put in a portfolio for scholastics. Any general or specific critique you have to make this a better piece I would be very thankful for.


I started it from life, and now i'm working from imagination- although my cousin, the model will be coming up tomorrow night so I might be able to get some more observation in. here's the only "reference" I could scrounge up to help you- different model-similar position and placement:

Thanks bunches

Offline Doppleganger

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Re: Official OT-Creativity Thread 2

Reply #838 on: December 23, 2008, 07:09:19 am
I think that the composition is pretty decent, but something is keeping it from operating in the way that you intended. What I'm going off of, is the nice continual curvatures that the lights from the lamp, woman's hair and sleeve, chair back, and wall reflection create.

While my eyes do want to follow that path, I find them wandering toward the very accentuated lamp, and the dark shadows of left edges of the chair and picture. These are the areas that have the most contrast in the image, and everything else gives off a washed out impression. So I think that addressing the contrast on the woman in the chair and the chair itself, would help out greatly.

I went ahead and did a super quick edit to get across what I was talking about. I think the edit takes away some of the softness (which could be bad), but it does bring the woman and chair into focus quite a bit. To be honest, I think you may have just overworked the lamp itself. Although I did really like it upon initial viewage.

Offline Ryumaru

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Re: Official OT-Creativity Thread 2

Reply #839 on: December 23, 2008, 07:49:49 am
Thank you very much Doppleganger, some very useful insight!
I've worked more on the painting, and even though I just read your comment I think I may have already put some of your ideas to use!
and for the record its actually a guy, but he has really longggg hair so it's understandable for the mistake :P

The way you accented the figure actually works really well, I think I might do just that!