AuthorTopic: Official OT-Creativity Thread 2  (Read 818364 times)

Offline SplatPixel

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Re: Official OT-Creativity Thread 2

Reply #300 on: February 29, 2008, 10:35:33 am
background class homework.

i started off with the sunny day scene, got pretty lazy when i had to make the other ones....  :blind: i don't wanna look at this anymore!

didn't want to use pictures but i had to... damn hw... :n:


Thumb Drawing

rough in


sweet sweet sleep..........
...

Offline .TakaM

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Re: Official OT-Creativity Thread 2

Reply #301 on: February 29, 2008, 01:31:41 pm
As a total dumbass when it comes to anatomy, I love characters like samus because of the ambiguous anatomy and only having to worry about one hand. :D
But I'm becoming less and less happy with how my drawing is advancing..

original
I redrew her arm-arm in about 20 different poses and ended up going back to the original pose, although more realistically proportioned :sry:
help please?
Life without knowledge is death in disguise

Offline Ben2theEdge

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Re: Official OT-Creativity Thread 2

Reply #302 on: February 29, 2008, 02:29:37 pm
Characters in power-suits are actually *harder* than just regular figures because not only does the anatomy have to be precise, but you have to understand how all that armor fits together and moves together on top of a human body. The biggest problem right now is the shoulders; are they shoulder pads resting on top of her shoulders, or are they giant ball joints like on an action figure? You've got one that looks like a pad (on the left), and another one that looks like a ball joint (on the right). If it were a pad it would be pushed out of the way when she moved her arm forward. (And if it were a ball joint, you could never fit a human inside)
I mild from suffer dislexia.

Offline ndchristie

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Re: Official OT-Creativity Thread 2

Reply #303 on: February 29, 2008, 02:52:01 pm
i started this edit then got tired of it it after a while, perhaps it will help a little:



my main concern is that you're basically drawn a red megaman, which not only has broken joins but has little to do with samus.

samus requires such breaking of the human body.  you have no idea how many contours have to be pulled in past the "skin" of the girl inside, particularly in the waist region.  you have to create a figure with broken anatomy to be true to the design.  this reference (apparently by transfuse, according to the title) shows aobut as "unbroken" a samus as i've found:

A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline junkboy

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Re: Official OT-Creativity Thread 2

Reply #304 on: February 29, 2008, 04:40:43 pm
Vectors! Derivative of Yasufumi Imai's stuff, among other things.

Offline ndchristie

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Re: Official OT-Creativity Thread 2

Reply #305 on: February 29, 2008, 06:00:40 pm
junk - i like the red with two teals the best



christened the new moleskin today with some looser character sketch experiments.  dunno if i like any of them but it was good to change things up a little from my usual tightness

and yeah, i know volksritter is misspelled.  i don't sleep much. or speak german.
« Last Edit: February 29, 2008, 06:07:10 pm by Adarias »
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #306 on: February 29, 2008, 09:28:30 pm

does anyone know if this could be considered a "contemporary genre piece" ?


I have no idea what this would mean. Your explanation on the other post didn't really click for me either!

Offline Lawrence

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Re: Official OT-Creativity Thread 2

Reply #307 on: March 01, 2008, 03:57:52 am
Here's a little MIDI I made yesterday.
« Last Edit: September 16, 2009, 02:11:35 am by Lawrence »

Offline .TakaM

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Re: Official OT-Creativity Thread 2

Reply #308 on: March 01, 2008, 01:10:54 pm
Thanks adarias, that's already a huge help, I'm gonna start again tomorrow night at work :)
I've got the feeling it's stupid to try and learn some anatomy with a character like samus..
And I've decided I'll finally start to actually learn human anatomy, I know you guys have recommended certain books regarding anatomy, but I can't remember them or where you mentioned them, so please, recommendations?

also, maybe a book section should be added to the tools and resources topic?
Life without knowledge is death in disguise

Offline Locrian

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Re: Official OT-Creativity Thread 2

Reply #309 on: March 01, 2008, 04:34:48 pm
- Bridgeman.  Amazon carries all his stuff.

- Andrew Loomis.  Out of print but PDFs are online everywhere of his books.  Supposedly his books are finally going to be reprint soonish.

- Gottfried Bammes.  In German but pictures can be useful.  PDFs floating around the net.

and this thread: http://conceptart.org/forums/showthread.php?t=1432

First practice basic forms, weighting, posing.  Then learn all the nitty gritty to make your poses more realistic.  You can have all the anatomical knowledge in the world but if you don't have a good feel for the forms and weight of the body it will still look like crap.  IMHO.
« Last Edit: March 01, 2008, 04:50:10 pm by Locrian »